Use BinaryPrimitives.ReverseEndianness instead EndianSwap class (#832)

This PR remove the `EndianSwap` class who isn't needed anymore since .NET Core 3.0 got a buildin method `BinaryPrimitives.ReverseEndianness` who did the same thing.
This commit is contained in:
Ac_K 2019-11-23 03:15:15 +01:00 committed by jduncanator
parent cfcc360d06
commit bb74aeae54
4 changed files with 8 additions and 36 deletions

View file

@ -1,5 +1,6 @@
using Ryujinx.Common;
using System;
using System.Buffers.Binary;
using System.IO;
using System.Runtime.InteropServices;
@ -15,8 +16,8 @@ namespace Ryujinx.HLE.HOS.Services.Audio.Types
{
OpusPacketHeader header = reader.ReadStruct<OpusPacketHeader>();
header.length = EndianSwap.FromBigEndianToPlatformEndian(header.length);
header.finalRange = EndianSwap.FromBigEndianToPlatformEndian(header.finalRange);
header.length = BitConverter.IsLittleEndian ? BinaryPrimitives.ReverseEndianness(header.length) : header.length;
header.finalRange = BitConverter.IsLittleEndian ? BinaryPrimitives.ReverseEndianness(header.finalRange) : header.finalRange;
return header;
}