Merge shader branch, adding support for GLSL decompilation, a macro

interpreter, and a rewrite of the GPU code.
This commit is contained in:
gdkchan 2018-04-08 16:17:35 -03:00
parent 7acd0e0122
commit b9aa3966c0
77 changed files with 5301 additions and 766 deletions

View file

@ -0,0 +1,6 @@
using ChocolArm64.Memory;
namespace Ryujinx.Graphics.Gpu
{
delegate void NvGpuMethod(AMemory Memory, NsGpuPBEntry PBEntry);
}