Allow launching with custom data directories (#1505)
* Allow launching with custom data directories Don't load alternate keys when using custom directory * Address gdkchan's comments * Misc fixes to log levels Added more enabled log levels by default Moved successful config updation to Notice as 1. It's not a warning 2. Warnings could've been disabled by the config load and hence message would be lost
This commit is contained in:
parent
f3e12d5b02
commit
b9398f1f3a
15 changed files with 159 additions and 70 deletions
|
@ -69,7 +69,7 @@ namespace Ryujinx.HLE.HOS
|
|||
|
||||
Npdm metaData = ReadNpdm(codeFs);
|
||||
|
||||
_fileSystem.ModLoader.CollectMods(TitleId, _fileSystem.GetBaseModsPath());
|
||||
_fileSystem.ModLoader.CollectMods(TitleId, _fileSystem.ModLoader.GetModsBasePath());
|
||||
|
||||
if (TitleId != 0)
|
||||
{
|
||||
|
@ -224,7 +224,7 @@ namespace Ryujinx.HLE.HOS
|
|||
IFileSystem codeFs = null;
|
||||
|
||||
// Load Update
|
||||
string titleUpdateMetadataPath = Path.Combine(_fileSystem.GetBasePath(), "games", mainNca.Header.TitleId.ToString("x16"), "updates.json");
|
||||
string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, mainNca.Header.TitleId.ToString("x16"), "updates.json");
|
||||
|
||||
if (File.Exists(titleUpdateMetadataPath))
|
||||
{
|
||||
|
@ -261,7 +261,7 @@ namespace Ryujinx.HLE.HOS
|
|||
}
|
||||
|
||||
// Load Aoc
|
||||
string titleAocMetadataPath = Path.Combine(_fileSystem.GetBasePath(), "games", mainNca.Header.TitleId.ToString("x16"), "dlc.json");
|
||||
string titleAocMetadataPath = Path.Combine(AppDataManager.GamesDirPath, mainNca.Header.TitleId.ToString("x16"), "dlc.json");
|
||||
|
||||
if (File.Exists(titleAocMetadataPath))
|
||||
{
|
||||
|
@ -310,7 +310,7 @@ namespace Ryujinx.HLE.HOS
|
|||
|
||||
Npdm metaData = ReadNpdm(codeFs);
|
||||
|
||||
_fileSystem.ModLoader.CollectMods(TitleId, _fileSystem.GetBaseModsPath());
|
||||
_fileSystem.ModLoader.CollectMods(TitleId, _fileSystem.ModLoader.GetModsBasePath());
|
||||
|
||||
if (controlNca != null)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue