Support conditional on BRK and SYNC shader instructions (#1878)
* Support conditional on BRK and SYNC shader instructions * Add TODO comment and bump cache version
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6 changed files with 23 additions and 13 deletions
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@ -2,10 +2,8 @@ using Ryujinx.Graphics.Shader.Instructions;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class OpCodeBranch : OpCode
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class OpCodeBranch : OpCodeConditional
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{
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public Condition Condition { get; }
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public int Offset { get; }
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public bool PushTarget { get; protected set; }
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@ -14,8 +12,6 @@ namespace Ryujinx.Graphics.Shader.Decoders
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public OpCodeBranch(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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{
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Condition = (Condition)(opCode & 0x1f);
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Offset = ((int)(opCode >> 20) << 8) >> 8;
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PushTarget = false;
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