Refactor shader GPU state and memory access (#1203)

* Refactor shader GPU state and memory access

* Fix NVDEC project build

* Address PR feedback and add missing XML comments
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gdkchan 2020-05-05 22:02:28 -03:00 committed by GitHub
parent 7f500e7cae
commit b8eb6abecc
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35 changed files with 633 additions and 684 deletions

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@ -28,9 +28,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="address">Start address of the range</param>
/// <param name="size">Size in bytes to be range</param>
/// <returns>A read only span of the data at the specified memory location</returns>
public ReadOnlySpan<byte> GetSpan(ulong address, ulong size)
public ReadOnlySpan<byte> GetSpan(ulong address, int size)
{
return _cpuMemory.GetSpan(address, (int)size);
return _cpuMemory.GetSpan(address, size);
}
/// <summary>