Refactor shader GPU state and memory access (#1203)

* Refactor shader GPU state and memory access

* Fix NVDEC project build

* Address PR feedback and add missing XML comments
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gdkchan 2020-05-05 22:02:28 -03:00 committed by GitHub
parent 7f500e7cae
commit b8eb6abecc
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35 changed files with 633 additions and 684 deletions

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@ -47,7 +47,7 @@ namespace Ryujinx.Graphics.Gpu
{
if (Words == null)
{
Words = MemoryMarshal.Cast<byte, int>(context.MemoryAccessor.GetSpan(EntryAddress, EntryCount * 4)).ToArray();
Words = MemoryMarshal.Cast<byte, int>(context.MemoryAccessor.GetSpan(EntryAddress, (int)EntryCount * 4)).ToArray();
}
}