Add a GetSpan method to the memory manager and use it on GPU (#877)

This commit is contained in:
gdkchan 2020-01-12 20:27:50 -03:00 committed by jduncanator
parent 8b90924c1e
commit b8e3909d80
20 changed files with 93 additions and 48 deletions

View file

@ -304,7 +304,7 @@ namespace Ryujinx.Graphics.Gpu.Image
return;
}
Span<byte> data = _context.PhysicalMemory.Read(Address, Size);
ReadOnlySpan<byte> data = _context.PhysicalMemory.GetSpan(Address, Size);
if (Info.IsLinear)
{