Amadeus: DSP code generation improvements (#2460)
This improve RyuJIT codegen drastically on the DSP side. This may reduce CPU usage of the DSP thread quite a lot.
This commit is contained in:
parent
97a2133207
commit
b8ad676fb8
29 changed files with 319 additions and 265 deletions
|
@ -61,7 +61,6 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
|||
UpsamplerInfo = info;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private Span<float> GetBuffer(int index, int sampleCount)
|
||||
{
|
||||
return UpsamplerInfo.OutputBuffer.Span.Slice(index * sampleCount, sampleCount);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue