Thread scheduler rewrite (#393)

* Started to rewrite the thread scheduler

* Add a single core-like scheduling mode, enabled by default

* Clear exclusive monitor on context switch

* Add SetThreadActivity, misc fixes

* Implement WaitForAddress and SignalToAddress svcs, misc fixes

* Misc fixes (on SetActivity and Arbiter), other tweaks

* Rebased

* Add missing null check

* Rename multicore key on config, fix UpdatePriorityInheritance

* Make scheduling data MLQs private

* nit: Ordering
This commit is contained in:
gdkchan 2018-09-18 20:36:43 -03:00 committed by GitHub
parent 33e2810ef3
commit b8133c1997
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57 changed files with 3262 additions and 1540 deletions

View file

@ -17,7 +17,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi
private NvFlinger Flinger;
public IHOSBinderDriver(IGalRenderer Renderer)
public IHOSBinderDriver(Horizon System, IGalRenderer Renderer)
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
@ -27,9 +27,9 @@ namespace Ryujinx.HLE.HOS.Services.Vi
{ 3, TransactParcelAuto }
};
BinderEvent = new KEvent();
BinderEvent = new KEvent(System);
BinderEvent.WaitEvent.Set();
BinderEvent.Signal();
Flinger = new NvFlinger(Renderer, BinderEvent);
}
@ -93,8 +93,6 @@ namespace Ryujinx.HLE.HOS.Services.Vi
{
if (Disposing)
{
BinderEvent.Dispose();
Flinger.Dispose();
}
}