Thread scheduler rewrite (#393)
* Started to rewrite the thread scheduler * Add a single core-like scheduling mode, enabled by default * Clear exclusive monitor on context switch * Add SetThreadActivity, misc fixes * Implement WaitForAddress and SignalToAddress svcs, misc fixes * Misc fixes (on SetActivity and Arbiter), other tweaks * Rebased * Add missing null check * Rename multicore key on config, fix UpdatePriorityInheritance * Make scheduling data MLQs private * nit: Ordering
This commit is contained in:
parent
33e2810ef3
commit
b8133c1997
57 changed files with 3262 additions and 1540 deletions
|
@ -17,7 +17,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi
|
|||
|
||||
private NvFlinger Flinger;
|
||||
|
||||
public IHOSBinderDriver(IGalRenderer Renderer)
|
||||
public IHOSBinderDriver(Horizon System, IGalRenderer Renderer)
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
|
@ -27,9 +27,9 @@ namespace Ryujinx.HLE.HOS.Services.Vi
|
|||
{ 3, TransactParcelAuto }
|
||||
};
|
||||
|
||||
BinderEvent = new KEvent();
|
||||
BinderEvent = new KEvent(System);
|
||||
|
||||
BinderEvent.WaitEvent.Set();
|
||||
BinderEvent.Signal();
|
||||
|
||||
Flinger = new NvFlinger(Renderer, BinderEvent);
|
||||
}
|
||||
|
@ -93,8 +93,6 @@ namespace Ryujinx.HLE.HOS.Services.Vi
|
|||
{
|
||||
if (Disposing)
|
||||
{
|
||||
BinderEvent.Dispose();
|
||||
|
||||
Flinger.Dispose();
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue