Thread scheduler rewrite (#393)
* Started to rewrite the thread scheduler * Add a single core-like scheduling mode, enabled by default * Clear exclusive monitor on context switch * Add SetThreadActivity, misc fixes * Implement WaitForAddress and SignalToAddress svcs, misc fixes * Misc fixes (on SetActivity and Arbiter), other tweaks * Rebased * Add missing null check * Rename multicore key on config, fix UpdatePriorityInheritance * Make scheduling data MLQs private * nit: Ordering
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Ryujinx.HLE/HOS/Kernel/ThreadSchedState.cs
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Ryujinx.HLE/HOS/Kernel/ThreadSchedState.cs
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namespace Ryujinx.HLE.HOS.Kernel
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{
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enum ThreadSchedState : byte
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{
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LowNibbleMask = 0xf,
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HighNibbleMask = 0xf0,
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ExceptionalMask = 0x70,
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ForcePauseFlag = 0x20,
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None = 0,
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Paused = 1,
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Running = 2,
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TerminationPending = 3
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}
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}
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