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Ryujinx/Cpu/Decoder/AOpCodeSystem.cs
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24
Ryujinx/Cpu/Decoder/AOpCodeSystem.cs
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using ChocolArm64.Instruction;
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namespace ChocolArm64.Decoder
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{
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class AOpCodeSystem : AOpCode
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{
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public int Rt { get; private set; }
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public int Op2 { get; private set; }
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public int CRm { get; private set; }
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public int CRn { get; private set; }
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public int Op1 { get; private set; }
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public int Op0 { get; private set; }
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public AOpCodeSystem(AInst Inst, long Position, int OpCode) : base(Inst, Position)
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{
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Rt = (OpCode >> 0) & 0x1f;
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Op2 = (OpCode >> 5) & 0x7;
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CRm = (OpCode >> 8) & 0xf;
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CRn = (OpCode >> 12) & 0xf;
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Op1 = (OpCode >> 16) & 0x7;
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Op0 = ((OpCode >> 19) & 0x1) | 2;
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}
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}
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}
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