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36
Ryujinx/Cpu/Decoder/AOpCode.cs
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36
Ryujinx/Cpu/Decoder/AOpCode.cs
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using ChocolArm64.Instruction;
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using ChocolArm64.State;
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using System;
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namespace ChocolArm64.Decoder
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{
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class AOpCode : IAOpCode
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{
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public long Position { get; private set; }
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public AInstEmitter Emitter { get; protected set; }
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public ARegisterSize RegisterSize { get; protected set; }
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public AOpCode(AInst Inst, long Position)
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{
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this.Position = Position;
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RegisterSize = ARegisterSize.Int64;
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Emitter = Inst.Emitter;
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}
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public int GetBitsCount()
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{
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switch (RegisterSize)
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{
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case ARegisterSize.Int32: return 32;
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case ARegisterSize.Int64: return 64;
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case ARegisterSize.SIMD64: return 64;
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case ARegisterSize.SIMD128: return 128;
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}
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throw new InvalidOperationException();
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}
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}
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}
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