Fix InvocationInfo on geometry shader and bindless default integer const (#2822)

* Fix InvocationInfo on geometry shader and bindless default integer const

* Shader cache version bump

* Consistency for the default value
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gdkchan 2021-11-08 11:39:30 -03:00 committed by GitHub
parent 81e9b86cdb
commit b7a1544e8b
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3 changed files with 31 additions and 8 deletions

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@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
private const ulong ShaderCodeGenVersion = 2768;
private const ulong ShaderCodeGenVersion = 2822;
// Progress reporting helpers
private volatile int _shaderCount;