Avoid adding shader buffer descriptors for constant buffers that are not used (#3478)

* Avoid adding shader buffer descriptors for constant buffers that are not used

* Shader cache version
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gdkchan 2022-07-23 11:15:58 -03:00 committed by GitHub
parent 5811d121df
commit b34de74f81
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6 changed files with 14 additions and 15 deletions

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@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 1;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 3457;
private const uint CodeGenVersion = 3478;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";