Misc cleanup (#708)

* Fix typos

* Remove unneeded using statements

* Enforce var style more

* Remove redundant qualifiers

* Fix some indentation

* Disable naming warnings on files with external enum names

* Fix build

* Mass find & replace for comments with no spacing

* Standardize todo capitalization and for/if spacing
This commit is contained in:
Alex Barney 2019-07-01 21:39:22 -05:00 committed by Ac_K
parent 10c74182ba
commit b2b736abc2
205 changed files with 1020 additions and 1041 deletions

View file

@ -207,7 +207,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
signaledThreads.Enqueue(thread);
//If the count is <= 0, we should signal all threads waiting.
// If the count is <= 0, we should signal all threads waiting.
if (count >= 1 && --count == 0)
{
break;
@ -234,7 +234,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
if (!KernelTransfer.UserToKernelInt32(_system, address, out mutexValue))
{
//Invalid address.
// Invalid address.
requester.SignaledObj = null;
requester.ObjSyncResult = KernelResult.InvalidMemState;
@ -243,12 +243,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
if (mutexValue != 0)
{
//Update value to indicate there is a mutex waiter now.
// Update value to indicate there is a mutex waiter now.
newMutexValue = mutexValue | HasListenersMask;
}
else
{
//No thread owning the mutex, assign to requesting thread.
// No thread owning the mutex, assign to requesting thread.
newMutexValue = requester.ThreadHandleForUserMutex;
}
}
@ -256,7 +256,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
if (mutexValue == 0)
{
//We now own the mutex.
// We now own the mutex.
requester.SignaledObj = null;
requester.ObjSyncResult = KernelResult.Success;
@ -271,12 +271,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
if (mutexOwner != null)
{
//Mutex already belongs to another thread, wait for it.
// Mutex already belongs to another thread, wait for it.
mutexOwner.AddMutexWaiter(requester);
}
else
{
//Invalid mutex owner.
// Invalid mutex owner.
requester.SignaledObj = null;
requester.ObjSyncResult = KernelResult.InvalidHandle;
@ -513,9 +513,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
int offset;
//The value is decremented if the number of threads waiting is less
//or equal to the Count of threads to be signaled, or Count is zero
//or negative. It is incremented if there are no threads waiting.
// The value is decremented if the number of threads waiting is less
// or equal to the Count of threads to be signaled, or Count is zero
// or negative. It is incremented if there are no threads waiting.
int waitingCount = 0;
foreach (KThread thread in ArbiterThreads.Where(x => x.MutexAddress == address))
@ -572,7 +572,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
signaledThreads.Enqueue(thread);
//If the count is <= 0, we should signal all threads waiting.
// If the count is <= 0, we should signal all threads waiting.
if (count >= 1 && --count == 0)
{
break;