Misc cleanup (#708)
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
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205 changed files with 1020 additions and 1041 deletions
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@ -67,7 +67,7 @@ namespace Ryujinx.Graphics.Texture
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{ GalTextureFormat.D32Fx24S8, GalImageFormat.D32S8 | Float },
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{ GalTextureFormat.D16, GalImageFormat.D16 | Unorm },
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//Compressed formats
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// Compressed formats
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{ GalTextureFormat.BptcSfloat, GalImageFormat.BptcSfloat | Float },
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{ GalTextureFormat.BptcUfloat, GalImageFormat.BptcUfloat | Float },
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{ GalTextureFormat.BptcUnorm, GalImageFormat.BptcUnorm | Unorm | Srgb },
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@ -248,7 +248,7 @@ namespace Ryujinx.Graphics.Texture
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int bytesPerPixel = desc.BytesPerPixel;
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//Note: Each row of the texture needs to be aligned to 4 bytes.
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// Note: Each row of the texture needs to be aligned to 4 bytes.
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int pitch = (width * bytesPerPixel + 3) & ~3;
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