Add support for shader constant buffer slot indexing (#1608)

* Add support for shader constant buffer slot indexing

* Fix typo
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gdkchan 2020-10-12 21:40:50 -03:00 committed by GitHub
parent 14fd9aa640
commit b066cfc1a3
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14 changed files with 207 additions and 66 deletions

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@ -10,6 +10,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
public int Offset { get; }
public int Slot { get; }
public CbIndexMode IndexMode { get; }
public IntegerSize Size { get; }
public OpCodeLdc(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
@ -20,7 +21,8 @@ namespace Ryujinx.Graphics.Shader.Decoders
Offset = (opCode.Extract(20, 16) << 16) >> 16;
Slot = opCode.Extract(36, 5);
Size = (IntegerSize)opCode.Extract(48, 3);
IndexMode = (CbIndexMode)opCode.Extract(44, 2);
Size = (IntegerSize)opCode.Extract(48, 3);
}
}
}