Add basic error logging to the GPU

This commit is contained in:
gdkchan 2019-12-28 20:45:33 -03:00 committed by Thog
parent d1ab9fb42c
commit af8498d679
27 changed files with 473 additions and 493 deletions

View file

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using OpenTK.Graphics.OpenGL;
namespace Ryujinx.Graphics.OpenGL
{
struct FormatInfo
{
public int Components { get; }
public bool Normalized { get; }
public bool Scaled { get; }
public PixelInternalFormat PixelInternalFormat { get; }
public PixelFormat PixelFormat { get; }
public PixelType PixelType { get; }
public bool IsCompressed { get; }
public FormatInfo(
int components,
bool normalized,
bool scaled,
All pixelInternalFormat,
PixelFormat pixelFormat,
PixelType pixelType)
{
Components = components;
Normalized = normalized;
Scaled = scaled;
PixelInternalFormat = (PixelInternalFormat)pixelInternalFormat;
PixelFormat = pixelFormat;
PixelType = pixelType;
IsCompressed = false;
}
public FormatInfo(int components, bool normalized, bool scaled, All pixelFormat)
{
Components = components;
Normalized = normalized;
Scaled = scaled;
PixelInternalFormat = 0;
PixelFormat = (PixelFormat)pixelFormat;
PixelType = 0;
IsCompressed = true;
}
}
}