Implement update loader and log loaded application info (#1023)

* Implement update loader

* Add title version to titlebar and log loaded application info

* nits

* requested changes
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Xpl0itR 2020-04-12 22:02:37 +01:00 committed by GitHub
parent 6052aa17f2
commit ad3d2fb5a9
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12 changed files with 605 additions and 39 deletions

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@ -12,7 +12,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
@ -38,6 +37,7 @@ namespace Ryujinx.Ui
#pragma warning disable IDE0044
[GUI] MenuItem _openSaveUserDir;
[GUI] MenuItem _openSaveDeviceDir;
[GUI] MenuItem _manageTitleUpdates;
[GUI] MenuItem _extractRomFs;
[GUI] MenuItem _extractExeFs;
[GUI] MenuItem _extractLogo;
@ -51,21 +51,21 @@ namespace Ryujinx.Ui
{
builder.Autoconnect(this);
_openSaveUserDir.Activated += OpenSaveUserDir_Clicked;
_openSaveDeviceDir.Activated += OpenSaveDeviceDir_Clicked;
_openSaveUserDir.Sensitive = !Util.IsEmpty(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
_openSaveDeviceDir.Sensitive = !Util.IsEmpty(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
_extractRomFs.Activated += ExtractRomFs_Clicked;
_extractExeFs.Activated += ExtractExeFs_Clicked;
_extractLogo.Activated += ExtractLogo_Clicked;
_gameTableStore = gameTableStore;
_rowIter = rowIter;
_virtualFileSystem = virtualFileSystem;
_controlData = controlData;
_openSaveUserDir.Activated += OpenSaveUserDir_Clicked;
_openSaveDeviceDir.Activated += OpenSaveDeviceDir_Clicked;
_manageTitleUpdates.Activated += ManageTitleUpdates_Clicked;
_extractRomFs.Activated += ExtractRomFs_Clicked;
_extractExeFs.Activated += ExtractExeFs_Clicked;
_extractLogo.Activated += ExtractLogo_Clicked;
_openSaveUserDir.Sensitive = !Util.IsEmpty(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
_openSaveDeviceDir.Sensitive = !Util.IsEmpty(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
string ext = System.IO.Path.GetExtension(_gameTableStore.GetValue(_rowIter, 9).ToString()).ToLower();
if (ext != ".nca" && ext != ".nsp" && ext != ".pfs0" && ext != ".xci")
{
@ -86,10 +86,10 @@ namespace Ryujinx.Ui
// Savedata was not found. Ask the user if they want to create it
using MessageDialog messageDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Question, ButtonsType.YesNo, null)
{
Title = "Ryujinx",
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
Text = $"There is no savedata for {titleName} [{titleId:x16}]",
SecondaryText = "Would you like to create savedata for this game?",
Title = "Ryujinx",
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
Text = $"There is no savedata for {titleName} [{titleId:x16}]",
SecondaryText = "Would you like to create savedata for this game?",
WindowPosition = WindowPosition.Center
};
@ -107,7 +107,7 @@ namespace Ryujinx.Ui
control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
// The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
control.UserAccountSaveDataSize = 0x4000;
control.UserAccountSaveDataSize = 0x4000;
control.UserAccountSaveDataJournalSize = 0x4000;
Logger.PrintWarning(LogClass.Application,
@ -415,7 +415,7 @@ namespace Ryujinx.Ui
private void OpenSaveUserDir_Clicked(object sender, EventArgs args)
{
string titleName = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[0];
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
if (!ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
{
@ -449,11 +449,10 @@ namespace Ryujinx.Ui
});
}
// Events
private void OpenSaveDeviceDir_Clicked(object sender, EventArgs args)
{
string titleName = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[0];
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
if (!ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
{
@ -468,6 +467,15 @@ namespace Ryujinx.Ui
OpenSaveDir(titleName, titleIdNumber, filter);
}
private void ManageTitleUpdates_Clicked(object sender, EventArgs args)
{
string titleName = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[0];
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
TitleUpdateWindow titleUpdateWindow = new TitleUpdateWindow(titleId, titleName, _virtualFileSystem);
titleUpdateWindow.Show();
}
private void ExtractRomFs_Clicked(object sender, EventArgs args)
{
ExtractSection(NcaSectionType.Data);