Account for negative strides on DMA copy (#2623)

* Account for negative strides on DMA copy

* Should account for non-zero Y
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gdkchan 2021-09-11 17:54:18 -03:00 committed by GitHub
parent 016fc64b3d
commit ac4ec1a015
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4 changed files with 27 additions and 11 deletions

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@ -110,10 +110,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
ulong dstGpuVa = ((ulong)state.OffsetOutUpperValue << 32) | state.OffsetOut;
ulong dstBaseAddress = _channel.MemoryManager.Translate(dstGpuVa);
// Trigger read tracking, to flush any managed resources in the destination region.
_channel.MemoryManager.Physical.GetSpan(dstBaseAddress, _size, true);
_channel.MemoryManager.GetSpan(dstGpuVa, _size, true);
_dstGpuVa = dstGpuVa;
_dstX = state.SetDstOriginBytesXV;