Preparation for initial Flatpack and FlatHub integration (#3173)

* Preparation for initial Flatpack and FlatHub integration

This integrate some initial changes required for Flatpack and distribution from FlatHub.

Also added some resources that will be used for packaging on Linux.

* Address gdkchan comment
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Mary 2022-03-04 18:03:16 +01:00 committed by GitHub
parent a3dd04deef
commit ac21abbb9d
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9 changed files with 76 additions and 11 deletions

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@ -1,4 +1,5 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
@ -81,7 +82,7 @@ namespace Ryujinx.SDL2.Common
SDL_EventState(SDL_EventType.SDL_CONTROLLERSENSORUPDATE, SDL_DISABLE);
string gamepadDbPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "SDL_GameControllerDB.txt");
string gamepadDbPath = Path.Combine(ReleaseInformations.GetBaseApplicationDirectory(), "SDL_GameControllerDB.txt");
if (File.Exists(gamepadDbPath))
{