Implement GPU scissors (#1058)

* Implement GPU scissors

* Remove unused using

* Add missing changes for Clear
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gdkchan 2020-03-29 00:02:58 -03:00 committed by GitHub
parent 06bf25521f
commit ab4867505e
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10 changed files with 107 additions and 7 deletions

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@ -13,6 +13,12 @@ namespace Ryujinx.Graphics.Gpu.Engine
/// <param name="argument">Method call argument</param>
private void Clear(GpuState state, int argument)
{
// Scissor affects clears aswell.
if (state.QueryModified(MethodOffset.ScissorState))
{
UpdateScissorState(state);
}
UpdateRenderTargetState(state, useControl: false);
TextureManager.CommitGraphicsBindings();