Implement GPU scissors (#1058)

* Implement GPU scissors

* Remove unused using

* Add missing changes for Clear
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gdkchan 2020-03-29 00:02:58 -03:00 committed by GitHub
parent 06bf25521f
commit ab4867505e
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10 changed files with 107 additions and 7 deletions

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@ -29,9 +29,7 @@ namespace Ryujinx.Graphics.GAL
void SetBlendColor(ColorF color);
void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp);
void SetDepthMode(DepthMode mode);
void SetDepthTest(DepthTestDescriptor depthTest);
void SetFaceCulling(bool enable, Face face);
@ -56,6 +54,9 @@ namespace Ryujinx.Graphics.GAL
void SetSampler(int index, ShaderStage stage, ISampler sampler);
void SetScissorEnable(int index, bool enable);
void SetScissor(int index, int x, int y, int width, int height);
void SetStencilTest(StencilTestDescriptor stencilTest);
void SetStorageBuffer(int index, ShaderStage stage, BufferRange buffer);