Update to LibHac v0.14.3 (#2925)

* Update to LibHac v0.14.3

* Fix loading NCAs that don't have a data partition
This commit is contained in:
Alex Barney 2021-12-23 09:55:50 -07:00 committed by GitHub
parent cb43cc7e32
commit aa932a6df1
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33 changed files with 554 additions and 406 deletions

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@ -3,25 +3,23 @@ using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSrv.FsCreator;
using LibHac.FsSystem;
namespace Ryujinx.HLE.FileSystem
{
public class EncryptedFileSystemCreator : IEncryptedFileSystemCreator
{
public Result Create(out ReferenceCountedDisposable<IFileSystem> encryptedFileSystem, ReferenceCountedDisposable<IFileSystem> baseFileSystem,
EncryptedFsKeyId keyId, in EncryptionSeed encryptionSeed)
{
UnsafeHelpers.SkipParamInit(out encryptedFileSystem);
if (keyId < EncryptedFsKeyId.Save || keyId > EncryptedFsKeyId.CustomStorage)
public Result Create(ref SharedRef<IFileSystem> outEncryptedFileSystem,
ref SharedRef<IFileSystem> baseFileSystem, IEncryptedFileSystemCreator.KeyId idIndex,
in EncryptionSeed encryptionSeed)
{
if (idIndex < IEncryptedFileSystemCreator.KeyId.Save || idIndex > IEncryptedFileSystemCreator.KeyId.CustomStorage)
{
return ResultFs.InvalidArgument.Log();
}
// Force all-zero keys for now since people can open the emulator with different keys or sd seeds sometimes
var fs = new AesXtsFileSystem(baseFileSystem, new byte[0x32], 0x4000);
encryptedFileSystem = new ReferenceCountedDisposable<IFileSystem>(fs);
// Todo: Reenable when AesXtsFileSystem is fixed
outEncryptedFileSystem = SharedRef<IFileSystem>.CreateMove(ref baseFileSystem);
return Result.Success;
}