Quads, QuadStrip, const attributes and half-float attributes support (#447)
* Quads, QuadStrip and const attributes support * Add support for half float attributes and fix texture pitch alignment * Throw when an unsupported float type is used as const attribute aswell
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dd3cb33c9f
commit
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12 changed files with 420 additions and 53 deletions
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@ -25,6 +25,19 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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{ GalVertexAttribSize._11_11_10, 3 }
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};
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private static Dictionary<GalVertexAttribSize, VertexAttribPointerType> FloatAttribTypes =
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new Dictionary<GalVertexAttribSize, VertexAttribPointerType>()
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{
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{ GalVertexAttribSize._32_32_32_32, VertexAttribPointerType.Float },
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{ GalVertexAttribSize._32_32_32, VertexAttribPointerType.Float },
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{ GalVertexAttribSize._16_16_16_16, VertexAttribPointerType.HalfFloat },
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{ GalVertexAttribSize._32_32, VertexAttribPointerType.Float },
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{ GalVertexAttribSize._16_16_16, VertexAttribPointerType.HalfFloat },
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{ GalVertexAttribSize._16_16, VertexAttribPointerType.HalfFloat },
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{ GalVertexAttribSize._32, VertexAttribPointerType.Float },
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{ GalVertexAttribSize._16, VertexAttribPointerType.HalfFloat }
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};
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private static Dictionary<GalVertexAttribSize, VertexAttribPointerType> SignedAttribTypes =
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new Dictionary<GalVertexAttribSize, VertexAttribPointerType>()
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{
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@ -356,8 +369,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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continue;
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}
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GL.EnableVertexAttribArray(Attrib.Index);
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GL.BindBuffer(BufferTarget.ArrayBuffer, VboHandle);
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bool Unsigned =
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@ -373,35 +384,50 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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if (Attrib.Type == GalVertexAttribType.Float)
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{
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Type = VertexAttribPointerType.Float;
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Type = GetType(FloatAttribTypes, Attrib);
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}
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else
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{
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if (Unsigned)
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{
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Type = UnsignedAttribTypes[Attrib.Size];
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Type = GetType(UnsignedAttribTypes, Attrib);
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}
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else
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{
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Type = SignedAttribTypes[Attrib.Size];
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Type = GetType(SignedAttribTypes, Attrib);
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}
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}
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int Size = AttribElements[Attrib.Size];
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if (!AttribElements.TryGetValue(Attrib.Size, out int Size))
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{
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throw new InvalidOperationException("Invalid attribute size \"" + Attrib.Size + "\"!");
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}
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int Offset = Attrib.Offset;
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if (Attrib.Type == GalVertexAttribType.Sint ||
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Attrib.Type == GalVertexAttribType.Uint)
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if (Binding.Stride != 0)
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{
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IntPtr Pointer = new IntPtr(Offset);
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GL.EnableVertexAttribArray(Attrib.Index);
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VertexAttribIntegerType IType = (VertexAttribIntegerType)Type;
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if (Attrib.Type == GalVertexAttribType.Sint ||
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Attrib.Type == GalVertexAttribType.Uint)
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{
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IntPtr Pointer = new IntPtr(Offset);
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GL.VertexAttribIPointer(Attrib.Index, Size, IType, Binding.Stride, Pointer);
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VertexAttribIntegerType IType = (VertexAttribIntegerType)Type;
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GL.VertexAttribIPointer(Attrib.Index, Size, IType, Binding.Stride, Pointer);
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}
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else
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{
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GL.VertexAttribPointer(Attrib.Index, Size, Type, Normalize, Binding.Stride, Offset);
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}
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}
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else
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{
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GL.VertexAttribPointer(Attrib.Index, Size, Type, Normalize, Binding.Stride, Offset);
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GL.DisableVertexAttribArray(Attrib.Index);
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SetConstAttrib(Attrib);
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}
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if (Binding.Instanced && Binding.Divisor != 0)
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@ -416,6 +442,149 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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}
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}
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private static VertexAttribPointerType GetType(Dictionary<GalVertexAttribSize, VertexAttribPointerType> Dict, GalVertexAttrib Attrib)
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{
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if (!Dict.TryGetValue(Attrib.Size, out VertexAttribPointerType Type))
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{
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throw new NotImplementedException("Unsupported size \"" + Attrib.Size + "\" on type \"" + Attrib.Type + "\"!");
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}
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return Type;
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}
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private unsafe static void SetConstAttrib(GalVertexAttrib Attrib)
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{
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void Unsupported()
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{
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throw new NotImplementedException("Constant attribute " + Attrib.Size + " not implemented!");
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}
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if (Attrib.Size == GalVertexAttribSize._10_10_10_2 ||
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Attrib.Size == GalVertexAttribSize._11_11_10)
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{
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Unsupported();
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}
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if (Attrib.Type == GalVertexAttribType.Unorm)
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{
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switch (Attrib.Size)
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{
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case GalVertexAttribSize._8:
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case GalVertexAttribSize._8_8:
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case GalVertexAttribSize._8_8_8:
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case GalVertexAttribSize._8_8_8_8:
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GL.VertexAttrib4N((uint)Attrib.Index, (byte*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._16:
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case GalVertexAttribSize._16_16:
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case GalVertexAttribSize._16_16_16:
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case GalVertexAttribSize._16_16_16_16:
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GL.VertexAttrib4N((uint)Attrib.Index, (ushort*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttrib4N((uint)Attrib.Index, (uint*)Attrib.Pointer);
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break;
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}
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}
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else if (Attrib.Type == GalVertexAttribType.Snorm)
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{
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switch (Attrib.Size)
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{
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case GalVertexAttribSize._8:
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case GalVertexAttribSize._8_8:
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case GalVertexAttribSize._8_8_8:
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case GalVertexAttribSize._8_8_8_8:
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GL.VertexAttrib4N((uint)Attrib.Index, (sbyte*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._16:
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case GalVertexAttribSize._16_16:
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case GalVertexAttribSize._16_16_16:
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case GalVertexAttribSize._16_16_16_16:
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GL.VertexAttrib4N((uint)Attrib.Index, (short*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttrib4N((uint)Attrib.Index, (int*)Attrib.Pointer);
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break;
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}
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}
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else if (Attrib.Type == GalVertexAttribType.Uint)
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{
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switch (Attrib.Size)
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{
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case GalVertexAttribSize._8:
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case GalVertexAttribSize._8_8:
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case GalVertexAttribSize._8_8_8:
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case GalVertexAttribSize._8_8_8_8:
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GL.VertexAttribI4((uint)Attrib.Index, (byte*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._16:
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case GalVertexAttribSize._16_16:
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case GalVertexAttribSize._16_16_16:
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case GalVertexAttribSize._16_16_16_16:
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GL.VertexAttribI4((uint)Attrib.Index, (ushort*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttribI4((uint)Attrib.Index, (uint*)Attrib.Pointer);
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break;
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}
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}
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else if (Attrib.Type == GalVertexAttribType.Sint)
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{
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switch (Attrib.Size)
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{
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case GalVertexAttribSize._8:
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case GalVertexAttribSize._8_8:
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case GalVertexAttribSize._8_8_8:
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case GalVertexAttribSize._8_8_8_8:
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GL.VertexAttribI4((uint)Attrib.Index, (sbyte*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._16:
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case GalVertexAttribSize._16_16:
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case GalVertexAttribSize._16_16_16:
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case GalVertexAttribSize._16_16_16_16:
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GL.VertexAttribI4((uint)Attrib.Index, (short*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttribI4((uint)Attrib.Index, (int*)Attrib.Pointer);
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break;
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}
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}
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else if (Attrib.Type == GalVertexAttribType.Float)
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{
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switch (Attrib.Size)
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{
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttrib4(Attrib.Index, (float*)Attrib.Pointer);
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break;
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default: Unsupported(); break;
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}
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}
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}
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private void Enable(EnableCap Cap, bool Enabled)
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{
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if (Enabled)
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