gui: Refactoring Part 1 (#1859)
* gui: Refactoring Part 1 * Fix ProfileDialog.glade path * Fix Application.Quit assert * Fix TitleUpdateWindow parent * Fix TitleUpdate selected item * Remove extra line in TitleUpdateWindow * Fix empty assign of Enum.TryParse * Add Patrons list in the About Window * update about error messages
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71 changed files with 1979 additions and 2549 deletions
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@ -3,10 +3,12 @@ using Gtk;
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using OpenTK;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.System;
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using Ryujinx.Common.SystemInfo;
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using Ryujinx.Configuration;
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using Ryujinx.Modules;
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using Ryujinx.Ui;
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using Ryujinx.Ui.Diagnostic;
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using Ryujinx.Ui.Widgets;
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using System;
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using System.IO;
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using System.Reflection;
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@ -22,10 +24,11 @@ namespace Ryujinx
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static void Main(string[] args)
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{
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// Parse Arguments
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string launchPath = null;
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string baseDirPath = null;
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bool startFullscreen = false;
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// Parse Arguments.
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string launchPathArg = null;
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string baseDirPathArg = null;
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bool startFullscreenArg = false;
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for (int i = 0; i < args.Length; ++i)
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{
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string arg = args[i];
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@ -35,28 +38,28 @@ namespace Ryujinx
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if (i + 1 >= args.Length)
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{
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Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
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continue;
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}
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baseDirPath = args[++i];
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baseDirPathArg = args[++i];
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}
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else if (arg == "-f" || arg == "--fullscreen")
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{
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startFullscreen = true;
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startFullscreenArg = true;
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}
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else if (launchPath == null)
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else if (launchPathArg == null)
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{
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launchPath = arg;
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launchPathArg = arg;
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}
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}
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// Delete backup files after updating
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// Delete backup files after updating.
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Task.Run(Updater.CleanupUpdate);
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Toolkit.Init(new ToolkitOptions
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{
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Backend = PlatformBackend.PreferNative,
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EnableHighResolution = true
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Backend = PlatformBackend.PreferNative
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});
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Version = Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
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@ -66,27 +69,27 @@ namespace Ryujinx
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string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
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Environment.SetEnvironmentVariable("Path", $"{Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "bin")};{systemPath}");
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// Hook unhandled exception and process exit events
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GLib.ExceptionManager.UnhandledException += (GLib.UnhandledExceptionArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
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// Hook unhandled exception and process exit events.
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GLib.ExceptionManager.UnhandledException += (GLib.UnhandledExceptionArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
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AppDomain.CurrentDomain.UnhandledException += (object sender, UnhandledExceptionEventArgs e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
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AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => ProgramExit();
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AppDomain.CurrentDomain.ProcessExit += (object sender, EventArgs e) => Exit();
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// Setup base data directory
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AppDataManager.Initialize(baseDirPath);
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// Setup base data directory.
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AppDataManager.Initialize(baseDirPathArg);
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// Initialize the configuration
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// Initialize the configuration.
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ConfigurationState.Initialize();
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// Initialize the logger system
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// Initialize the logger system.
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LoggerModule.Initialize();
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// Initialize Discord integration
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// Initialize Discord integration.
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DiscordIntegrationModule.Initialize();
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string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
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string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, "Config.json");
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string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, "Config.json");
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// Now load the configuration as the other subsystems are now registered
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// Now load the configuration as the other subsystems are now registered.
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if (File.Exists(localConfigurationPath))
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{
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ConfigurationPath = localConfigurationPath;
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@ -105,35 +108,42 @@ namespace Ryujinx
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}
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else
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{
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// No configuration, we load the default values and save it on disk
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// No configuration, we load the default values and save it on disk.
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ConfigurationPath = appDataConfigurationPath;
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ConfigurationState.Instance.LoadDefault();
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ConfigurationState.Instance.ToFileFormat().SaveConfig(appDataConfigurationPath);
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}
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if (startFullscreen)
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if (startFullscreenArg)
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{
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ConfigurationState.Instance.Ui.StartFullscreen.Value = true;
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}
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// Logging system informations.
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PrintSystemInfo();
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// Initialize Gtk.
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Application.Init();
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// Check if keys exists.
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bool hasGlobalProdKeys = File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"));
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bool hasAltProdKeys = !AppDataManager.IsCustomBasePath && File.Exists(Path.Combine(AppDataManager.KeysDirPathAlt, "prod.keys"));
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if (!hasGlobalProdKeys && !hasAltProdKeys && !Migration.IsMigrationNeeded())
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if (!hasGlobalProdKeys && !hasAltProdKeys)
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{
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UserErrorDialog.CreateUserErrorDialog(UserError.NoKeys);
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}
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// Force dedicated GPU if we can.
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ForceDedicatedGpu.Nvidia();
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// Show the main window UI.
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MainWindow mainWindow = new MainWindow();
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mainWindow.Show();
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if (launchPath != null)
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if (launchPathArg != null)
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{
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mainWindow.LoadApplication(launchPath);
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mainWindow.LoadApplication(launchPathArg);
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}
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if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
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@ -147,7 +157,6 @@ namespace Ryujinx
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private static void PrintSystemInfo()
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{
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Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}");
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Logger.Notice.Print(LogClass.Application, $"Operating System: {SystemInfo.Instance.OsDescription}");
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Logger.Notice.Print(LogClass.Application, $"CPU: {SystemInfo.Instance.CpuName}");
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Logger.Notice.Print(LogClass.Application, $"Total RAM: {SystemInfo.Instance.RamSizeInMB}");
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@ -161,25 +170,30 @@ namespace Ryujinx
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}
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}
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private static void ProcessUnhandledException(Exception e, bool isTerminating)
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private static void ProcessUnhandledException(Exception ex, bool isTerminating)
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{
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Ptc.Close();
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PtcProfiler.Stop();
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string message = $"Unhandled exception caught: {e}";
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string message = $"Unhandled exception caught: {ex}";
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Logger.Error?.PrintMsg(LogClass.Application, message);
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if (Logger.Error == null) Logger.Notice.PrintMsg(LogClass.Application, message);
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if (Logger.Error == null)
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{
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Logger.Notice.PrintMsg(LogClass.Application, message);
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}
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if (isTerminating)
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{
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ProgramExit();
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Exit();
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}
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}
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private static void ProgramExit()
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public static void Exit()
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{
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DiscordIntegrationModule.Exit();
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Ptc.Dispose();
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PtcProfiler.Dispose();
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