gui: Refactoring Part 1 (#1859)
* gui: Refactoring Part 1 * Fix ProfileDialog.glade path * Fix Application.Quit assert * Fix TitleUpdateWindow parent * Fix TitleUpdate selected item * Remove extra line in TitleUpdateWindow * Fix empty assign of Enum.TryParse * Add Patrons list in the About Window * update about error messages
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71 changed files with 1979 additions and 2549 deletions
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@ -1,51 +0,0 @@
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using System.Runtime.InteropServices;
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namespace Ryujinx.Motion
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{
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct SharedResponse
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{
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public MessageType Type;
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public byte Slot;
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public SlotState State;
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public DeviceModelType ModelType;
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public ConnectionType ConnectionType;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
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public byte[] MacAddress;
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public BatteryStatus BatteryStatus;
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}
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public enum SlotState : byte
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{
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Disconnected = 0,
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Reserved,
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Connected
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}
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public enum DeviceModelType : byte
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{
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None = 0,
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PartialGyro,
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FullGyro
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}
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public enum ConnectionType : byte
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{
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None = 0,
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USB,
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Bluetooth
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}
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public enum BatteryStatus : byte
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{
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NA = 0,
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Dying,
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Low,
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Medium,
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High,
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Full,
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Charging,
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Charged
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}
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}
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