gui: Refactoring Part 1 (#1859)
* gui: Refactoring Part 1 * Fix ProfileDialog.glade path * Fix Application.Quit assert * Fix TitleUpdateWindow parent * Fix TitleUpdate selected item * Remove extra line in TitleUpdateWindow * Fix empty assign of Enum.TryParse * Add Patrons list in the About Window * update about error messages
This commit is contained in:
parent
72e94bb089
commit
a9cb31e75f
71 changed files with 1979 additions and 2549 deletions
459
Ryujinx/Modules/Motion/Client.cs
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459
Ryujinx/Modules/Motion/Client.cs
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using Force.Crc32;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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using System.Numerics;
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using System.Threading.Tasks;
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namespace Ryujinx.Modules.Motion
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{
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public class Client : IDisposable
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{
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public const uint Magic = 0x43555344; // DSUC
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public const ushort Version = 1001;
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private bool _active;
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private readonly Dictionary<int, IPEndPoint> _hosts;
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private readonly Dictionary<int, Dictionary<int, MotionInput>> _motionData;
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private readonly Dictionary<int, UdpClient> _clients;
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private readonly bool[] _clientErrorStatus = new bool[Enum.GetValues(typeof(PlayerIndex)).Length];
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private readonly long[] _clientRetryTimer = new long[Enum.GetValues(typeof(PlayerIndex)).Length];
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public Client()
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{
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_hosts = new Dictionary<int, IPEndPoint>();
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_motionData = new Dictionary<int, Dictionary<int, MotionInput>>();
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_clients = new Dictionary<int, UdpClient>();
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CloseClients();
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}
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public void CloseClients()
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{
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_active = false;
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lock (_clients)
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{
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foreach (var client in _clients)
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{
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try
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{
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client.Value?.Dispose();
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}
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catch (SocketException socketException)
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{
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Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to dispose motion client. Error: {socketException.ErrorCode}");
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}
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}
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_hosts.Clear();
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_clients.Clear();
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_motionData.Clear();
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}
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}
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public void RegisterClient(int player, string host, int port)
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{
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if (_clients.ContainsKey(player) || !CanConnect(player))
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{
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return;
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}
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lock (_clients)
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{
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if (_clients.ContainsKey(player) || !CanConnect(player))
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{
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return;
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}
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UdpClient client = null;
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try
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{
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IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse(host), port);
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client = new UdpClient(host, port);
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_clients.Add(player, client);
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_hosts.Add(player, endPoint);
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_active = true;
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Task.Run(() =>
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{
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ReceiveLoop(player);
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});
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}
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catch (FormatException formatException)
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{
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if (!_clientErrorStatus[player])
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{
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Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error: {formatException.Message}");
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_clientErrorStatus[player] = true;
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}
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}
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catch (SocketException socketException)
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{
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if (!_clientErrorStatus[player])
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{
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Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error: {socketException.ErrorCode}");
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_clientErrorStatus[player] = true;
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}
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RemoveClient(player);
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client?.Dispose();
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SetRetryTimer(player);
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}
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catch (Exception exception)
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{
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Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to register motion client. Error: {exception.Message}");
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_clientErrorStatus[player] = true;
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RemoveClient(player);
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client?.Dispose();
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SetRetryTimer(player);
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}
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}
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}
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public bool TryGetData(int player, int slot, out MotionInput input)
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{
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lock (_motionData)
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{
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if (_motionData.ContainsKey(player))
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{
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if (_motionData[player].TryGetValue(slot, out input))
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{
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return true;
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}
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}
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}
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input = null;
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return false;
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}
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private void RemoveClient(int clientId)
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{
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_clients?.Remove(clientId);
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_hosts?.Remove(clientId);
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}
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private void Send(byte[] data, int clientId)
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{
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if (_clients.TryGetValue(clientId, out UdpClient _client))
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{
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if (_client != null && _client.Client != null && _client.Client.Connected)
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{
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try
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{
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_client?.Send(data, data.Length);
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}
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catch (SocketException socketException)
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{
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if (!_clientErrorStatus[clientId])
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{
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Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to send data request to motion source at {_client.Client.RemoteEndPoint}. Error: {socketException.ErrorCode}");
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}
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_clientErrorStatus[clientId] = true;
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RemoveClient(clientId);
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_client?.Dispose();
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SetRetryTimer(clientId);
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}
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catch (ObjectDisposedException)
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{
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_clientErrorStatus[clientId] = true;
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RemoveClient(clientId);
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_client?.Dispose();
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SetRetryTimer(clientId);
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}
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}
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}
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}
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private byte[] Receive(int clientId, int timeout = 0)
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{
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if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient _client))
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{
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if (_client != null && _client.Client != null && _client.Client.Connected)
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{
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_client.Client.ReceiveTimeout = timeout;
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var result = _client?.Receive(ref endPoint);
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if (result.Length > 0)
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{
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_clientErrorStatus[clientId] = false;
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}
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return result;
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}
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}
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throw new Exception($"Client {clientId} is not registered.");
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}
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private void SetRetryTimer(int clientId)
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{
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var elapsedMs = PerformanceCounter.ElapsedMilliseconds;
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_clientRetryTimer[clientId] = elapsedMs;
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}
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private void ResetRetryTimer(int clientId)
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{
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_clientRetryTimer[clientId] = 0;
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}
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private bool CanConnect(int clientId)
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{
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return _clientRetryTimer[clientId] == 0 || PerformanceCounter.ElapsedMilliseconds - 5000 > _clientRetryTimer[clientId];
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}
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public void ReceiveLoop(int clientId)
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{
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if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient _client))
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{
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if (_client != null && _client.Client != null && _client.Client.Connected)
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{
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try
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{
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while (_active)
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{
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byte[] data = Receive(clientId);
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if (data.Length == 0)
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{
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continue;
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}
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Task.Run(() => HandleResponse(data, clientId));
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}
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}
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catch (SocketException socketException)
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{
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if (!_clientErrorStatus[clientId])
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{
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Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to receive data from motion source at {endPoint}. Error: {socketException.ErrorCode}");
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}
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_clientErrorStatus[clientId] = true;
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RemoveClient(clientId);
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_client?.Dispose();
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SetRetryTimer(clientId);
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}
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catch (ObjectDisposedException)
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{
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_clientErrorStatus[clientId] = true;
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RemoveClient(clientId);
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_client?.Dispose();
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SetRetryTimer(clientId);
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}
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}
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}
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}
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public void HandleResponse(byte[] data, int clientId)
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{
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ResetRetryTimer(clientId);
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MessageType type = (MessageType)BitConverter.ToUInt32(data.AsSpan().Slice(16, 4));
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data = data.AsSpan()[16..].ToArray();
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using MemoryStream stream = new MemoryStream(data);
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using BinaryReader reader = new BinaryReader(stream);
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switch (type)
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{
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case MessageType.Protocol:
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break;
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case MessageType.Info:
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ControllerInfoResponse contollerInfo = reader.ReadStruct<ControllerInfoResponse>();
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break;
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case MessageType.Data:
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ControllerDataResponse inputData = reader.ReadStruct<ControllerDataResponse>();
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Vector3 accelerometer = new Vector3()
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{
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X = -inputData.AccelerometerX,
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Y = inputData.AccelerometerZ,
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Z = -inputData.AccelerometerY
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};
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Vector3 gyroscrope = new Vector3()
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{
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X = inputData.GyroscopePitch,
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Y = inputData.GyroscopeRoll,
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Z = -inputData.GyroscopeYaw
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};
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ulong timestamp = inputData.MotionTimestamp;
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InputConfig config = ConfigurationState.Instance.Hid.InputConfig.Value.Find(x => x.PlayerIndex == (PlayerIndex)clientId);
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lock (_motionData)
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{
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int slot = inputData.Shared.Slot;
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if (_motionData.ContainsKey(clientId))
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{
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if (_motionData[clientId].ContainsKey(slot))
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{
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MotionInput previousData = _motionData[clientId][slot];
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previousData.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
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}
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else
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{
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MotionInput input = new MotionInput();
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input.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
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_motionData[clientId].Add(slot, input);
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}
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}
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else
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{
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MotionInput input = new MotionInput();
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input.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
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_motionData.Add(clientId, new Dictionary<int, MotionInput>() { { slot, input } });
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}
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}
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break;
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}
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}
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public void RequestInfo(int clientId, int slot)
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{
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if (!_active)
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{
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return;
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}
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Header header = GenerateHeader(clientId);
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using (MemoryStream stream = new MemoryStream())
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using (BinaryWriter writer = new BinaryWriter(stream))
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{
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writer.WriteStruct(header);
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ControllerInfoRequest request = new ControllerInfoRequest()
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{
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Type = MessageType.Info,
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PortsCount = 4
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};
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request.PortIndices[0] = (byte)slot;
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writer.WriteStruct(request);
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header.Length = (ushort)(stream.Length - 16);
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writer.Seek(6, SeekOrigin.Begin);
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writer.Write(header.Length);
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header.Crc32 = Crc32Algorithm.Compute(stream.ToArray());
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writer.Seek(8, SeekOrigin.Begin);
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writer.Write(header.Crc32);
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byte[] data = stream.ToArray();
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Send(data, clientId);
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}
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}
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public unsafe void RequestData(int clientId, int slot)
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{
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if (!_active)
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{
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return;
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}
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Header header = GenerateHeader(clientId);
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using (MemoryStream stream = new MemoryStream())
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using (BinaryWriter writer = new BinaryWriter(stream))
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{
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writer.WriteStruct(header);
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ControllerDataRequest request = new ControllerDataRequest()
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{
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Type = MessageType.Data,
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Slot = (byte)slot,
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SubscriberType = SubscriberType.Slot
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};
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writer.WriteStruct(request);
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header.Length = (ushort)(stream.Length - 16);
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writer.Seek(6, SeekOrigin.Begin);
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writer.Write(header.Length);
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header.Crc32 = Crc32Algorithm.Compute(stream.ToArray());
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writer.Seek(8, SeekOrigin.Begin);
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writer.Write(header.Crc32);
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byte[] data = stream.ToArray();
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Send(data, clientId);
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}
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}
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private Header GenerateHeader(int clientId)
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{
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Header header = new Header()
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{
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Id = (uint)clientId,
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MagicString = Magic,
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Version = Version,
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Length = 0,
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Crc32 = 0
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};
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return header;
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}
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public void Dispose()
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{
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_active = false;
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CloseClients();
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}
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}
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}
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81
Ryujinx/Modules/Motion/MotionDevice.cs
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81
Ryujinx/Modules/Motion/MotionDevice.cs
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Configuration;
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using System;
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using System.Numerics;
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namespace Ryujinx.Modules.Motion
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{
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public class MotionDevice
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{
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public Vector3 Gyroscope { get; private set; }
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public Vector3 Accelerometer { get; private set; }
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public Vector3 Rotation { get; private set; }
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public float[] Orientation { get; private set; }
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private readonly Client _motionSource;
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public MotionDevice(Client motionSource)
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{
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_motionSource = motionSource;
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}
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public void RegisterController(PlayerIndex player)
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{
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InputConfig config = ConfigurationState.Instance.Hid.InputConfig.Value.Find(x => x.PlayerIndex == player);
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if (config != null && config.EnableMotion)
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{
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string host = config.DsuServerHost;
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int port = config.DsuServerPort;
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_motionSource.RegisterClient((int)player, host, port);
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_motionSource.RequestData((int)player, config.Slot);
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if (config.ControllerType == ControllerType.JoyconPair && !config.MirrorInput)
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{
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_motionSource.RequestData((int)player, config.AltSlot);
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}
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}
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}
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public void Poll(InputConfig config, int slot)
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{
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Orientation = new float[9];
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if (!config.EnableMotion || !_motionSource.TryGetData((int)config.PlayerIndex, slot, out MotionInput input))
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{
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Accelerometer = new Vector3();
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Gyroscope = new Vector3();
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return;
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}
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Gyroscope = Truncate(input.Gyroscrope * 0.0027f, 3);
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Accelerometer = Truncate(input.Accelerometer, 3);
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Rotation = Truncate(input.Rotation * 0.0027f, 3);
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Matrix4x4 orientation = input.GetOrientation();
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Orientation[0] = Math.Clamp(orientation.M11, -1f, 1f);
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Orientation[1] = Math.Clamp(orientation.M12, -1f, 1f);
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Orientation[2] = Math.Clamp(orientation.M13, -1f, 1f);
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Orientation[3] = Math.Clamp(orientation.M21, -1f, 1f);
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Orientation[4] = Math.Clamp(orientation.M22, -1f, 1f);
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Orientation[5] = Math.Clamp(orientation.M23, -1f, 1f);
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Orientation[6] = Math.Clamp(orientation.M31, -1f, 1f);
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Orientation[7] = Math.Clamp(orientation.M32, -1f, 1f);
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Orientation[8] = Math.Clamp(orientation.M33, -1f, 1f);
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}
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private static Vector3 Truncate(Vector3 value, int decimals)
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{
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float power = MathF.Pow(10, decimals);
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value.X = float.IsNegative(value.X) ? MathF.Ceiling(value.X * power) / power : MathF.Floor(value.X * power) / power;
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value.Y = float.IsNegative(value.Y) ? MathF.Ceiling(value.Y * power) / power : MathF.Floor(value.Y * power) / power;
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value.Z = float.IsNegative(value.Z) ? MathF.Ceiling(value.Z * power) / power : MathF.Floor(value.Z * power) / power;
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return value;
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}
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}
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}
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85
Ryujinx/Modules/Motion/MotionInput.cs
Normal file
85
Ryujinx/Modules/Motion/MotionInput.cs
Normal file
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|
|||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.Modules.Motion
|
||||
{
|
||||
public class MotionInput
|
||||
{
|
||||
public ulong TimeStamp { get; set; }
|
||||
public Vector3 Accelerometer { get; set; }
|
||||
public Vector3 Gyroscrope { get; set; }
|
||||
public Vector3 Rotation { get; set; }
|
||||
|
||||
private readonly MotionSensorFilter _filter;
|
||||
private int _calibrationFrame = 0;
|
||||
|
||||
public MotionInput()
|
||||
{
|
||||
TimeStamp = 0;
|
||||
Accelerometer = new Vector3();
|
||||
Gyroscrope = new Vector3();
|
||||
Rotation = new Vector3();
|
||||
|
||||
// TODO: RE the correct filter.
|
||||
_filter = new MotionSensorFilter(0f);
|
||||
}
|
||||
|
||||
public void Update(Vector3 accel, Vector3 gyro, ulong timestamp, int sensitivity, float deadzone)
|
||||
{
|
||||
if (TimeStamp != 0)
|
||||
{
|
||||
if (gyro.Length() <= 1f && accel.Length() >= 0.8f && accel.Z >= 0.8f)
|
||||
{
|
||||
_calibrationFrame++;
|
||||
|
||||
if (_calibrationFrame >= 90)
|
||||
{
|
||||
gyro = Vector3.Zero;
|
||||
|
||||
Rotation = Vector3.Zero;
|
||||
|
||||
_filter.Reset();
|
||||
|
||||
_calibrationFrame = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_calibrationFrame = 0;
|
||||
}
|
||||
|
||||
Accelerometer = -accel;
|
||||
|
||||
if (gyro.Length() < deadzone)
|
||||
{
|
||||
gyro = Vector3.Zero;
|
||||
}
|
||||
|
||||
gyro *= (sensitivity / 100f);
|
||||
|
||||
Gyroscrope = gyro;
|
||||
|
||||
float deltaTime = MathF.Abs((long)(timestamp - TimeStamp) / 1000000f);
|
||||
|
||||
Vector3 deltaGyro = gyro * deltaTime;
|
||||
|
||||
Rotation += deltaGyro;
|
||||
|
||||
_filter.SamplePeriod = deltaTime;
|
||||
_filter.Update(accel, DegreeToRad(gyro));
|
||||
}
|
||||
|
||||
TimeStamp = timestamp;
|
||||
}
|
||||
|
||||
public Matrix4x4 GetOrientation()
|
||||
{
|
||||
return Matrix4x4.CreateFromQuaternion(_filter.Quaternion);
|
||||
}
|
||||
|
||||
private static Vector3 DegreeToRad(Vector3 degree)
|
||||
{
|
||||
return degree * (MathF.PI / 180);
|
||||
}
|
||||
}
|
||||
}
|
162
Ryujinx/Modules/Motion/MotionSensorFilter.cs
Normal file
162
Ryujinx/Modules/Motion/MotionSensorFilter.cs
Normal file
|
@ -0,0 +1,162 @@
|
|||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.Modules.Motion
|
||||
{
|
||||
// MahonyAHRS class. Madgwick's implementation of Mayhony's AHRS algorithm.
|
||||
// See: https://x-io.co.uk/open-source-imu-and-ahrs-algorithms/
|
||||
// Based on: https://github.com/xioTechnologies/Open-Source-AHRS-With-x-IMU/blob/master/x-IMU%20IMU%20and%20AHRS%20Algorithms/x-IMU%20IMU%20and%20AHRS%20Algorithms/AHRS/MahonyAHRS.cs
|
||||
public class MotionSensorFilter
|
||||
{
|
||||
/// <summary>
|
||||
/// Sample rate coefficient.
|
||||
/// </summary>
|
||||
public const float SampleRateCoefficient = 0.45f;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the sample period.
|
||||
/// </summary>
|
||||
public float SamplePeriod { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the algorithm proportional gain.
|
||||
/// </summary>
|
||||
public float Kp { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the algorithm integral gain.
|
||||
/// </summary>
|
||||
public float Ki { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Quaternion output.
|
||||
/// </summary>
|
||||
public Quaternion Quaternion { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Integral error.
|
||||
/// </summary>
|
||||
private Vector3 _intergralError;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MotionSensorFilter"/> class.
|
||||
/// </summary>
|
||||
/// <param name="samplePeriod">
|
||||
/// Sample period.
|
||||
/// </param>
|
||||
public MotionSensorFilter(float samplePeriod) : this(samplePeriod, 1f, 0f) { }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MotionSensorFilter"/> class.
|
||||
/// </summary>
|
||||
/// <param name="samplePeriod">
|
||||
/// Sample period.
|
||||
/// </param>
|
||||
/// <param name="kp">
|
||||
/// Algorithm proportional gain.
|
||||
/// </param>
|
||||
public MotionSensorFilter(float samplePeriod, float kp) : this(samplePeriod, kp, 0f) { }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="MotionSensorFilter"/> class.
|
||||
/// </summary>
|
||||
/// <param name="samplePeriod">
|
||||
/// Sample period.
|
||||
/// </param>
|
||||
/// <param name="kp">
|
||||
/// Algorithm proportional gain.
|
||||
/// </param>
|
||||
/// <param name="ki">
|
||||
/// Algorithm integral gain.
|
||||
/// </param>
|
||||
public MotionSensorFilter(float samplePeriod, float kp, float ki)
|
||||
{
|
||||
SamplePeriod = samplePeriod;
|
||||
Kp = kp;
|
||||
Ki = ki;
|
||||
|
||||
Reset();
|
||||
|
||||
_intergralError = new Vector3();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Algorithm IMU update method. Requires only gyroscope and accelerometer data.
|
||||
/// </summary>
|
||||
/// <param name="accel">
|
||||
/// Accelerometer measurement in any calibrated units.
|
||||
/// </param>
|
||||
/// <param name="gyro">
|
||||
/// Gyroscope measurement in radians.
|
||||
/// </param>
|
||||
public void Update(Vector3 accel, Vector3 gyro)
|
||||
{
|
||||
// Normalise accelerometer measurement.
|
||||
float norm = 1f / accel.Length();
|
||||
|
||||
if (!float.IsFinite(norm))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
accel *= norm;
|
||||
|
||||
float q2 = Quaternion.X;
|
||||
float q3 = Quaternion.Y;
|
||||
float q4 = Quaternion.Z;
|
||||
float q1 = Quaternion.W;
|
||||
|
||||
// Estimated direction of gravity.
|
||||
Vector3 gravity = new Vector3()
|
||||
{
|
||||
X = 2f * (q2 * q4 - q1 * q3),
|
||||
Y = 2f * (q1 * q2 + q3 * q4),
|
||||
Z = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4
|
||||
};
|
||||
|
||||
// Error is cross product between estimated direction and measured direction of gravity.
|
||||
Vector3 error = new Vector3()
|
||||
{
|
||||
X = accel.Y * gravity.Z - accel.Z * gravity.Y,
|
||||
Y = accel.Z * gravity.X - accel.X * gravity.Z,
|
||||
Z = accel.X * gravity.Y - accel.Y * gravity.X
|
||||
};
|
||||
|
||||
if (Ki > 0f)
|
||||
{
|
||||
_intergralError += error; // Accumulate integral error.
|
||||
}
|
||||
else
|
||||
{
|
||||
_intergralError = Vector3.Zero; // Prevent integral wind up.
|
||||
}
|
||||
|
||||
// Apply feedback terms.
|
||||
gyro += (Kp * error) + (Ki * _intergralError);
|
||||
|
||||
// Integrate rate of change of quaternion.
|
||||
Vector3 delta = new Vector3(q2, q3, q4);
|
||||
|
||||
q1 += (-q2 * gyro.X - q3 * gyro.Y - q4 * gyro.Z) * (SampleRateCoefficient * SamplePeriod);
|
||||
q2 += (q1 * gyro.X + delta.Y * gyro.Z - delta.Z * gyro.Y) * (SampleRateCoefficient * SamplePeriod);
|
||||
q3 += (q1 * gyro.Y - delta.X * gyro.Z + delta.Z * gyro.X) * (SampleRateCoefficient * SamplePeriod);
|
||||
q4 += (q1 * gyro.Z + delta.X * gyro.Y - delta.Y * gyro.X) * (SampleRateCoefficient * SamplePeriod);
|
||||
|
||||
// Normalise quaternion.
|
||||
Quaternion quaternion = new Quaternion(q2, q3, q4, q1);
|
||||
|
||||
norm = 1f / quaternion.Length();
|
||||
|
||||
if (!float.IsFinite(norm))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Quaternion = quaternion * norm;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
Quaternion = Quaternion.Identity;
|
||||
}
|
||||
}
|
||||
}
|
51
Ryujinx/Modules/Motion/Protocol/ControllerData.cs
Normal file
51
Ryujinx/Modules/Motion/Protocol/ControllerData.cs
Normal file
|
@ -0,0 +1,51 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Modules.Motion
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
struct ControllerDataRequest
|
||||
{
|
||||
public MessageType Type;
|
||||
public SubscriberType SubscriberType;
|
||||
public byte Slot;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
|
||||
public byte[] MacAddress;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct ControllerDataResponse
|
||||
{
|
||||
public SharedResponse Shared;
|
||||
public byte Connected;
|
||||
public uint PacketId;
|
||||
public byte ExtraButtons;
|
||||
public byte MainButtons;
|
||||
public ushort PSExtraInput;
|
||||
public ushort LeftStickXY;
|
||||
public ushort RightStickXY;
|
||||
public uint DPadAnalog;
|
||||
public ulong MainButtonsAnalog;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
|
||||
public byte[] Touch1;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
|
||||
public byte[] Touch2;
|
||||
|
||||
public ulong MotionTimestamp;
|
||||
public float AccelerometerX;
|
||||
public float AccelerometerY;
|
||||
public float AccelerometerZ;
|
||||
public float GyroscopePitch;
|
||||
public float GyroscopeYaw;
|
||||
public float GyroscopeRoll;
|
||||
}
|
||||
|
||||
enum SubscriberType : byte
|
||||
{
|
||||
All,
|
||||
Slot,
|
||||
Mac
|
||||
}
|
||||
}
|
21
Ryujinx/Modules/Motion/Protocol/ControllerInfo.cs
Normal file
21
Ryujinx/Modules/Motion/Protocol/ControllerInfo.cs
Normal file
|
@ -0,0 +1,21 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Modules.Motion
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct ControllerInfoResponse
|
||||
{
|
||||
public SharedResponse Shared;
|
||||
private byte _zero;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct ControllerInfoRequest
|
||||
{
|
||||
public MessageType Type;
|
||||
public int PortsCount;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
|
||||
public byte[] PortIndices;
|
||||
}
|
||||
}
|
14
Ryujinx/Modules/Motion/Protocol/Header.cs
Normal file
14
Ryujinx/Modules/Motion/Protocol/Header.cs
Normal file
|
@ -0,0 +1,14 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Modules.Motion
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct Header
|
||||
{
|
||||
public uint MagicString;
|
||||
public ushort Version;
|
||||
public ushort Length;
|
||||
public uint Crc32;
|
||||
public uint Id;
|
||||
}
|
||||
}
|
9
Ryujinx/Modules/Motion/Protocol/MessageType.cs
Normal file
9
Ryujinx/Modules/Motion/Protocol/MessageType.cs
Normal file
|
@ -0,0 +1,9 @@
|
|||
namespace Ryujinx.Modules.Motion
|
||||
{
|
||||
public enum MessageType : uint
|
||||
{
|
||||
Protocol = 0x100000,
|
||||
Info,
|
||||
Data
|
||||
}
|
||||
}
|
51
Ryujinx/Modules/Motion/Protocol/SharedResponse.cs
Normal file
51
Ryujinx/Modules/Motion/Protocol/SharedResponse.cs
Normal file
|
@ -0,0 +1,51 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Modules.Motion
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct SharedResponse
|
||||
{
|
||||
public MessageType Type;
|
||||
public byte Slot;
|
||||
public SlotState State;
|
||||
public DeviceModelType ModelType;
|
||||
public ConnectionType ConnectionType;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
|
||||
public byte[] MacAddress;
|
||||
public BatteryStatus BatteryStatus;
|
||||
}
|
||||
|
||||
public enum SlotState : byte
|
||||
{
|
||||
Disconnected,
|
||||
Reserved,
|
||||
Connected
|
||||
}
|
||||
|
||||
public enum DeviceModelType : byte
|
||||
{
|
||||
None,
|
||||
PartialGyro,
|
||||
FullGyro
|
||||
}
|
||||
|
||||
public enum ConnectionType : byte
|
||||
{
|
||||
None,
|
||||
USB,
|
||||
Bluetooth
|
||||
}
|
||||
|
||||
public enum BatteryStatus : byte
|
||||
{
|
||||
NA,
|
||||
Dying,
|
||||
Low,
|
||||
Medium,
|
||||
High,
|
||||
Full,
|
||||
Charging,
|
||||
Charged
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue