Fix DMA copy fast path line size when xCount < stride (#2942)
This commit is contained in:
parent
7c7bf30ad3
commit
a87f7f2029
3 changed files with 4 additions and 1 deletions
|
@ -248,6 +248,7 @@ namespace Ryujinx.Graphics.Texture
|
|||
int height,
|
||||
int blockWidth,
|
||||
int blockHeight,
|
||||
int lineSize,
|
||||
int stride,
|
||||
int bytesPerPixel,
|
||||
ReadOnlySpan<byte> data)
|
||||
|
@ -256,7 +257,7 @@ namespace Ryujinx.Graphics.Texture
|
|||
int h = BitUtils.DivRoundUp(height, blockHeight);
|
||||
|
||||
int outStride = BitUtils.AlignUp(w * bytesPerPixel, HostStrideAlignment);
|
||||
int lineSize = Math.Min(stride, outStride);
|
||||
lineSize = Math.Min(lineSize, outStride);
|
||||
|
||||
Span<byte> output = new byte[h * outStride];
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue