Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary
This commit is contained in:
parent
1ba58e9942
commit
a731ab3a2a
310 changed files with 37389 additions and 2086 deletions
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@ -1,4 +1,4 @@
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using ChocolArm64.State;
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using ARMeilleure.State;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using System;
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@ -14,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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private static Dictionary<int, string> _svcFuncs64;
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private static Action<SvcHandler, CpuThreadState>[] _svcTable64;
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private static Action<SvcHandler, IExecutionContext>[] _svcTable64;
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static SvcTable()
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{
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@ -77,10 +77,10 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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{ 0x78, nameof(SvcHandler.UnmapProcessCodeMemory64) }
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};
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_svcTable64 = new Action<SvcHandler, CpuThreadState>[0x80];
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_svcTable64 = new Action<SvcHandler, IExecutionContext>[0x80];
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}
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public static Action<SvcHandler, CpuThreadState> GetSvcFunc(int svcId)
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public static Action<SvcHandler, IExecutionContext> GetSvcFunc(int svcId)
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{
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if (_svcTable64[svcId] != null)
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{
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@ -95,9 +95,9 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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return null;
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}
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private static Action<SvcHandler, CpuThreadState> GenerateMethod(string svcName)
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private static Action<SvcHandler, IExecutionContext> GenerateMethod(string svcName)
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{
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Type[] argTypes = new Type[] { typeof(SvcHandler), typeof(CpuThreadState) };
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Type[] argTypes = new Type[] { typeof(SvcHandler), typeof(IExecutionContext) };
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DynamicMethod method = new DynamicMethod(svcName, null, argTypes);
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@ -183,7 +183,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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generator.Emit(OpCodes.Conv_I);
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generator.Emit(OpCodes.Ldarg_1);
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generator.Emit(OpCodes.Ldfld, GetStateFieldX(byRefArgsCount + index));
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generator.Emit(OpCodes.Ldc_I4, byRefArgsCount + index);
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MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.GetX));
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generator.Emit(OpCodes.Call, info);
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generator.Emit(OpCodes.Box, typeof(ulong));
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@ -227,7 +231,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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else
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{
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generator.Emit(OpCodes.Ldarg_1);
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generator.Emit(OpCodes.Ldfld, GetStateFieldX(byRefArgsCount + index));
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generator.Emit(OpCodes.Ldc_I4, byRefArgsCount + index);
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MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.GetX));
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generator.Emit(OpCodes.Call, info);
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ConvertToArgType(argType);
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}
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@ -258,51 +266,44 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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generator.Emit(OpCodes.Stloc, tempLocal);
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generator.Emit(OpCodes.Ldarg_1);
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generator.Emit(OpCodes.Ldc_I4, outRegIndex++);
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generator.Emit(OpCodes.Ldloc, tempLocal);
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ConvertToFieldType(retType);
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generator.Emit(OpCodes.Stfld, GetStateFieldX(outRegIndex++));
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MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.SetX));
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generator.Emit(OpCodes.Call, info);
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}
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for (int index = 0; index < locals.Count; index++)
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{
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generator.Emit(OpCodes.Ldarg_1);
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generator.Emit(OpCodes.Ldc_I4, outRegIndex++);
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generator.Emit(OpCodes.Ldloc, locals[index]);
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ConvertToFieldType(locals[index].LocalType);
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generator.Emit(OpCodes.Stfld, GetStateFieldX(outRegIndex++));
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MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.SetX));
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generator.Emit(OpCodes.Call, info);
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}
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// Zero out the remaining unused registers.
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while (outRegIndex < SvcFuncMaxArguments)
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{
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generator.Emit(OpCodes.Ldarg_1);
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generator.Emit(OpCodes.Ldc_I4, outRegIndex++);
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generator.Emit(OpCodes.Ldc_I8, 0L);
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generator.Emit(OpCodes.Stfld, GetStateFieldX(outRegIndex++));
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MethodInfo info = typeof(IExecutionContext).GetMethod(nameof(IExecutionContext.SetX));
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generator.Emit(OpCodes.Call, info);
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}
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generator.Emit(OpCodes.Ret);
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return (Action<SvcHandler, CpuThreadState>)method.CreateDelegate(typeof(Action<SvcHandler, CpuThreadState>));
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}
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private static FieldInfo GetStateFieldX(int index)
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{
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switch (index)
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{
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case 0: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X0));
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case 1: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X1));
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case 2: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X2));
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case 3: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X3));
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case 4: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X4));
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case 5: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X5));
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case 6: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X6));
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case 7: return typeof(CpuThreadState).GetField(nameof(CpuThreadState.X7));
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}
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throw new ArgumentOutOfRangeException(nameof(index));
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return (Action<SvcHandler, IExecutionContext>)method.CreateDelegate(typeof(Action<SvcHandler, IExecutionContext>));
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}
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private static void CheckIfTypeIsSupported(Type type, string svcName)
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