Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary
This commit is contained in:
parent
1ba58e9942
commit
a731ab3a2a
310 changed files with 37389 additions and 2086 deletions
258
ARMeilleure/CodeGen/Optimizations/ConstantFolding.cs
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258
ARMeilleure/CodeGen/Optimizations/ConstantFolding.cs
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using ARMeilleure.IntermediateRepresentation;
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using System;
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using static ARMeilleure.IntermediateRepresentation.OperandHelper;
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namespace ARMeilleure.CodeGen.Optimizations
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{
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static class ConstantFolding
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{
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public static void RunPass(Operation operation)
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{
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if (operation.Destination == null || operation.SourcesCount == 0)
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{
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return;
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}
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if (!AreAllSourcesConstant(operation))
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{
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return;
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}
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OperandType type = operation.Destination.Type;
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switch (operation.Instruction)
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{
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case Instruction.Add:
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if (type == OperandType.I32)
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{
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EvaluateBinaryI32(operation, (x, y) => x + y);
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}
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else if (type == OperandType.I64)
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{
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EvaluateBinaryI64(operation, (x, y) => x + y);
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}
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break;
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case Instruction.BitwiseAnd:
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if (type == OperandType.I32)
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{
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EvaluateBinaryI32(operation, (x, y) => x & y);
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}
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else if (type == OperandType.I64)
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{
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EvaluateBinaryI64(operation, (x, y) => x & y);
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}
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break;
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case Instruction.BitwiseExclusiveOr:
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if (type == OperandType.I32)
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{
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EvaluateBinaryI32(operation, (x, y) => x ^ y);
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}
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else if (type == OperandType.I64)
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{
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EvaluateBinaryI64(operation, (x, y) => x ^ y);
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}
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break;
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case Instruction.BitwiseNot:
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if (type == OperandType.I32)
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{
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EvaluateUnaryI32(operation, (x) => ~x);
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}
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else if (type == OperandType.I64)
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{
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EvaluateUnaryI64(operation, (x) => ~x);
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}
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break;
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case Instruction.BitwiseOr:
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if (type == OperandType.I32)
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{
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EvaluateBinaryI32(operation, (x, y) => x | y);
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}
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else if (type == OperandType.I64)
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{
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EvaluateBinaryI64(operation, (x, y) => x | y);
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}
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break;
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case Instruction.Copy:
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if (type == OperandType.I32)
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{
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EvaluateUnaryI32(operation, (x) => x);
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}
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else if (type == OperandType.I64)
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{
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EvaluateUnaryI64(operation, (x) => x);
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}
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break;
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case Instruction.Divide:
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if (type == OperandType.I32)
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{
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EvaluateBinaryI32(operation, (x, y) => y != 0 ? x / y : 0);
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}
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else if (type == OperandType.I64)
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{
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EvaluateBinaryI64(operation, (x, y) => y != 0 ? x / y : 0);
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}
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break;
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case Instruction.DivideUI:
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if (type == OperandType.I32)
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{
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EvaluateBinaryI32(operation, (x, y) => y != 0 ? (int)((uint)x / (uint)y) : 0);
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}
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else if (type == OperandType.I64)
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{
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EvaluateBinaryI64(operation, (x, y) => y != 0 ? (long)((ulong)x / (ulong)y) : 0);
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}
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break;
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case Instruction.Multiply:
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if (type == OperandType.I32)
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{
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EvaluateBinaryI32(operation, (x, y) => x * y);
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}
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else if (type == OperandType.I64)
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{
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EvaluateBinaryI64(operation, (x, y) => x * y);
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}
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break;
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case Instruction.Negate:
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if (type == OperandType.I32)
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{
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EvaluateUnaryI32(operation, (x) => -x);
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}
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else if (type == OperandType.I64)
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{
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EvaluateUnaryI64(operation, (x) => -x);
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}
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break;
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case Instruction.ShiftLeft:
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if (type == OperandType.I32)
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{
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EvaluateBinaryI32(operation, (x, y) => x << y);
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}
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else if (type == OperandType.I64)
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{
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EvaluateBinaryI64(operation, (x, y) => x << (int)y);
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}
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break;
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case Instruction.ShiftRightSI:
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if (type == OperandType.I32)
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{
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EvaluateBinaryI32(operation, (x, y) => x >> y);
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}
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else if (type == OperandType.I64)
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{
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EvaluateBinaryI64(operation, (x, y) => x >> (int)y);
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}
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break;
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case Instruction.ShiftRightUI:
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if (type == OperandType.I32)
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{
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EvaluateBinaryI32(operation, (x, y) => (int)((uint)x >> y));
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}
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else if (type == OperandType.I64)
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{
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EvaluateBinaryI64(operation, (x, y) => (long)((ulong)x >> (int)y));
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}
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break;
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case Instruction.SignExtend16:
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if (type == OperandType.I32)
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{
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EvaluateUnaryI32(operation, (x) => (short)x);
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}
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else if (type == OperandType.I64)
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{
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EvaluateUnaryI64(operation, (x) => (short)x);
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}
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break;
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case Instruction.SignExtend32:
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if (type == OperandType.I32)
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{
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EvaluateUnaryI32(operation, (x) => x);
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}
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else if (type == OperandType.I64)
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{
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EvaluateUnaryI64(operation, (x) => (int)x);
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}
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break;
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case Instruction.SignExtend8:
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if (type == OperandType.I32)
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{
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EvaluateUnaryI32(operation, (x) => (sbyte)x);
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}
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else if (type == OperandType.I64)
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{
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EvaluateUnaryI64(operation, (x) => (sbyte)x);
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}
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break;
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case Instruction.Subtract:
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if (type == OperandType.I32)
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{
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EvaluateBinaryI32(operation, (x, y) => x - y);
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}
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else if (type == OperandType.I64)
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{
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EvaluateBinaryI64(operation, (x, y) => x - y);
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}
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break;
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}
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}
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private static bool AreAllSourcesConstant(Operation operation)
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{
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for (int index = 0; index < operation.SourcesCount; index++)
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{
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if (operation.GetSource(index).Kind != OperandKind.Constant)
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{
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return false;
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}
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}
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return true;
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}
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private static void EvaluateUnaryI32(Operation operation, Func<int, int> op)
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{
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int x = operation.GetSource(0).AsInt32();
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operation.TurnIntoCopy(Const(op(x)));
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}
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private static void EvaluateUnaryI64(Operation operation, Func<long, long> op)
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{
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long x = operation.GetSource(0).AsInt64();
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operation.TurnIntoCopy(Const(op(x)));
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}
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private static void EvaluateBinaryI32(Operation operation, Func<int, int, int> op)
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{
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int x = operation.GetSource(0).AsInt32();
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int y = operation.GetSource(1).AsInt32();
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operation.TurnIntoCopy(Const(op(x, y)));
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}
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private static void EvaluateBinaryI64(Operation operation, Func<long, long, long> op)
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{
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long x = operation.GetSource(0).AsInt64();
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long y = operation.GetSource(1).AsInt64();
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operation.TurnIntoCopy(Const(op(x, y)));
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}
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}
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}
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126
ARMeilleure/CodeGen/Optimizations/Optimizer.cs
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126
ARMeilleure/CodeGen/Optimizations/Optimizer.cs
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Translation;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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namespace ARMeilleure.CodeGen.Optimizations
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{
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static class Optimizer
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{
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public static void RunPass(ControlFlowGraph cfg)
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{
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bool modified;
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do
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{
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modified = false;
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foreach (BasicBlock block in cfg.Blocks)
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{
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LinkedListNode<Node> node = block.Operations.First;
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while (node != null)
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{
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LinkedListNode<Node> nextNode = node.Next;
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bool isUnused = IsUnused(node.Value);
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if (!(node.Value is Operation operation) || isUnused)
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{
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if (isUnused)
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{
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RemoveNode(block, node);
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modified = true;
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}
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node = nextNode;
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continue;
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}
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ConstantFolding.RunPass(operation);
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Simplification.RunPass(operation);
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if (DestIsLocalVar(operation) && IsPropagableCopy(operation))
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{
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PropagateCopy(operation);
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RemoveNode(block, node);
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modified = true;
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}
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node = nextNode;
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}
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}
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}
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while (modified);
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}
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private static void PropagateCopy(Operation copyOp)
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{
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// Propagate copy source operand to all uses of the destination operand.
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Operand dest = copyOp.Destination;
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Operand source = copyOp.GetSource(0);
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Node[] uses = dest.Uses.ToArray();
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foreach (Node use in uses)
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{
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for (int index = 0; index < use.SourcesCount; index++)
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{
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if (use.GetSource(index) == dest)
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{
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use.SetSource(index, source);
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}
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}
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}
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}
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private static void RemoveNode(BasicBlock block, LinkedListNode<Node> llNode)
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{
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// Remove a node from the nodes list, and also remove itself
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// from all the use lists on the operands that this node uses.
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block.Operations.Remove(llNode);
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Node node = llNode.Value;
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for (int index = 0; index < node.SourcesCount; index++)
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{
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node.SetSource(index, null);
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}
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Debug.Assert(node.Destination == null || node.Destination.Uses.Count == 0);
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node.Destination = null;
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}
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private static bool IsUnused(Node node)
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{
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return DestIsLocalVar(node) && node.Destination.Uses.Count == 0 && !HasSideEffects(node);
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}
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private static bool DestIsLocalVar(Node node)
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{
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return node.Destination != null && node.Destination.Kind == OperandKind.LocalVariable;
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}
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private static bool HasSideEffects(Node node)
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{
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return (node is Operation operation) && operation.Instruction == Instruction.Call;
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}
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private static bool IsPropagableCopy(Operation operation)
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{
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if (operation.Instruction != Instruction.Copy)
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{
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return false;
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}
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return operation.Destination.Type == operation.GetSource(0).Type;
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}
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}
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}
|
157
ARMeilleure/CodeGen/Optimizations/Simplification.cs
Normal file
157
ARMeilleure/CodeGen/Optimizations/Simplification.cs
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using ARMeilleure.IntermediateRepresentation;
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using System;
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using static ARMeilleure.IntermediateRepresentation.OperandHelper;
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namespace ARMeilleure.CodeGen.Optimizations
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{
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static class Simplification
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{
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public static void RunPass(Operation operation)
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{
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switch (operation.Instruction)
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{
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case Instruction.Add:
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case Instruction.BitwiseExclusiveOr:
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TryEliminateBinaryOpComutative(operation, 0);
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break;
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case Instruction.BitwiseAnd:
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TryEliminateBitwiseAnd(operation);
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break;
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case Instruction.BitwiseOr:
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TryEliminateBitwiseOr(operation);
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break;
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case Instruction.ConditionalSelect:
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TryEliminateConditionalSelect(operation);
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break;
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case Instruction.Divide:
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TryEliminateBinaryOpY(operation, 1);
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break;
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case Instruction.Multiply:
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TryEliminateBinaryOpComutative(operation, 1);
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break;
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case Instruction.ShiftLeft:
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case Instruction.ShiftRightSI:
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case Instruction.ShiftRightUI:
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case Instruction.Subtract:
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TryEliminateBinaryOpY(operation, 0);
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break;
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}
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}
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private static void TryEliminateBitwiseAnd(Operation operation)
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{
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// Try to recognize and optimize those 3 patterns (in order):
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// x & 0xFFFFFFFF == x, 0xFFFFFFFF & y == y,
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// x & 0x00000000 == 0x00000000, 0x00000000 & y == 0x00000000
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Operand x = operation.GetSource(0);
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Operand y = operation.GetSource(1);
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if (IsConstEqual(x, AllOnes(x.Type)))
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{
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operation.TurnIntoCopy(y);
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}
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else if (IsConstEqual(y, AllOnes(y.Type)))
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{
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operation.TurnIntoCopy(x);
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}
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else if (IsConstEqual(x, 0) || IsConstEqual(y, 0))
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{
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operation.TurnIntoCopy(Const(0));
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}
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}
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private static void TryEliminateBitwiseOr(Operation operation)
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{
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// Try to recognize and optimize those 3 patterns (in order):
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// x | 0x00000000 == x, 0x00000000 | y == y,
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// x | 0xFFFFFFFF == 0xFFFFFFFF, 0xFFFFFFFF | y == 0xFFFFFFFF
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Operand x = operation.GetSource(0);
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Operand y = operation.GetSource(1);
|
||||
|
||||
if (IsConstEqual(x, 0))
|
||||
{
|
||||
operation.TurnIntoCopy(y);
|
||||
}
|
||||
else if (IsConstEqual(y, 0))
|
||||
{
|
||||
operation.TurnIntoCopy(x);
|
||||
}
|
||||
else if (IsConstEqual(x, AllOnes(x.Type)) || IsConstEqual(y, AllOnes(y.Type)))
|
||||
{
|
||||
operation.TurnIntoCopy(Const(AllOnes(x.Type)));
|
||||
}
|
||||
}
|
||||
|
||||
private static void TryEliminateBinaryOpY(Operation operation, ulong comparand)
|
||||
{
|
||||
Operand x = operation.GetSource(0);
|
||||
Operand y = operation.GetSource(1);
|
||||
|
||||
if (IsConstEqual(y, comparand))
|
||||
{
|
||||
operation.TurnIntoCopy(x);
|
||||
}
|
||||
}
|
||||
|
||||
private static void TryEliminateBinaryOpComutative(Operation operation, ulong comparand)
|
||||
{
|
||||
Operand x = operation.GetSource(0);
|
||||
Operand y = operation.GetSource(1);
|
||||
|
||||
if (IsConstEqual(x, comparand))
|
||||
{
|
||||
operation.TurnIntoCopy(y);
|
||||
}
|
||||
else if (IsConstEqual(y, comparand))
|
||||
{
|
||||
operation.TurnIntoCopy(x);
|
||||
}
|
||||
}
|
||||
|
||||
private static void TryEliminateConditionalSelect(Operation operation)
|
||||
{
|
||||
Operand cond = operation.GetSource(0);
|
||||
|
||||
if (cond.Kind != OperandKind.Constant)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// The condition is constant, we can turn it into a copy, and select
|
||||
// the source based on the condition value.
|
||||
int srcIndex = cond.Value != 0 ? 1 : 2;
|
||||
|
||||
Operand source = operation.GetSource(srcIndex);
|
||||
|
||||
operation.TurnIntoCopy(source);
|
||||
}
|
||||
|
||||
private static bool IsConstEqual(Operand operand, ulong comparand)
|
||||
{
|
||||
if (operand.Kind != OperandKind.Constant || !operand.Type.IsInteger())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return operand.Value == comparand;
|
||||
}
|
||||
|
||||
private static ulong AllOnes(OperandType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case OperandType.I32: return ~0U;
|
||||
case OperandType.I64: return ~0UL;
|
||||
}
|
||||
|
||||
throw new ArgumentException("Invalid operand type \"" + type + "\".");
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue