Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...

This commit is contained in:
gdkchan 2018-04-25 23:11:26 -03:00
parent 211f7f69db
commit a38a72b062
27 changed files with 816 additions and 199 deletions

View file

@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Gal.Shader
F_Start,
Ceil,
Clamp,
Fabs,
Fadd,
Fceq,
@ -22,6 +22,7 @@ namespace Ryujinx.Graphics.Gal.Shader
Fcgeu,
Fcgt,
Fcgtu,
Fclamp,
Fcle,
Fcleu,
Fclt,
@ -53,6 +54,8 @@ namespace Ryujinx.Graphics.Gal.Shader
Ceq,
Cge,
Cgt,
Clamps,
Clampu,
Cle,
Clt,
Cne,