Improved Logger (#1292)
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
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120 changed files with 800 additions and 809 deletions
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@ -414,7 +414,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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if (ScaleFactor != scale)
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{
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Logger.PrintDebug(LogClass.Gpu, $"Rescaling {Info.Width}x{Info.Height} {Info.FormatInfo.Format.ToString()} to ({ScaleFactor} to {scale}). ");
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Logger.Debug?.Print(LogClass.Gpu, $"Rescaling {Info.Width}x{Info.Height} {Info.FormatInfo.Format.ToString()} to ({ScaleFactor} to {scale}). ");
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TextureCreateInfo createInfo = TextureManager.GetCreateInfo(Info, _context.Capabilities);
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ScaleFactor = scale;
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@ -430,7 +430,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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HostTexture.CopyTo(newStorage, new Extents2D(0, 0, HostTexture.Width, HostTexture.Height), new Extents2D(0, 0, newStorage.Width, newStorage.Height), true);
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}
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Logger.PrintDebug(LogClass.Gpu, $" Copy performed: {HostTexture.Width}x{HostTexture.Height} to {newStorage.Width}x{newStorage.Height}");
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Logger.Debug?.Print(LogClass.Gpu, $" Copy performed: {HostTexture.Width}x{HostTexture.Height} to {newStorage.Width}x{newStorage.Height}");
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ReplaceStorage(newStorage);
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@ -438,7 +438,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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foreach (var view in _views)
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{
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Logger.PrintDebug(LogClass.Gpu, $" Recreating view {Info.Width}x{Info.Height} {Info.FormatInfo.Format.ToString()}.");
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Logger.Debug?.Print(LogClass.Gpu, $" Recreating view {Info.Width}x{Info.Height} {Info.FormatInfo.Format.ToString()}.");
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view.ScaleFactor = scale;
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TextureCreateInfo viewCreateInfo = TextureManager.GetCreateInfo(view.Info, _context.Capabilities);
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@ -590,7 +590,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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{
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string texInfo = $"{Info.Target} {Info.FormatInfo.Format} {Info.Width}x{Info.Height}x{Info.DepthOrLayers} levels {Info.Levels}";
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Logger.PrintDebug(LogClass.Gpu, $"Invalid ASTC texture at 0x{Info.Address:X} ({texInfo}).");
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Logger.Debug?.Print(LogClass.Gpu, $"Invalid ASTC texture at 0x{Info.Address:X} ({texInfo}).");
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}
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data = decoded;
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