Improved Logger (#1292)
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
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120 changed files with 800 additions and 809 deletions
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@ -9,9 +9,6 @@ namespace Ryujinx.Configuration
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{
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public static void Initialize()
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{
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AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
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AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit;
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ConfigurationState.Instance.Logger.EnableDebug.Event += ReloadEnableDebug;
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ConfigurationState.Instance.Logger.EnableStub.Event += ReloadEnableStub;
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ConfigurationState.Instance.Logger.EnableInfo.Event += ReloadEnableInfo;
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@ -88,22 +85,5 @@ namespace Ryujinx.Configuration
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Logger.RemoveTarget("file");
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}
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}
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private static void CurrentDomain_ProcessExit(object sender, EventArgs e)
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{
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Logger.Shutdown();
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}
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private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
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{
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var exception = e.ExceptionObject as Exception;
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Logger.PrintError(LogClass.Emulation, $"Unhandled exception caught: {exception}");
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if (e.IsTerminating)
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{
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Logger.Shutdown();
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}
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}
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}
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}
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