Fix wrong face culling once and for all (#1277)
* Viewport swizzle support on NV and clip origin * Initialize default viewport swizzle state, emulate viewport swizzle on shaders when not supported * Address PR feedback
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16 changed files with 202 additions and 53 deletions
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@ -42,6 +42,8 @@ namespace Ryujinx.Graphics.GAL
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void SetImage(int index, ShaderStage stage, ITexture texture);
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void SetOrigin(Origin origin);
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void SetPointSize(float size);
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void SetPrimitiveRestart(bool enable, int index);
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