Fix some spelling mistakes

Thanks to LDj3SNuD for spotting these
This commit is contained in:
gdkchan 2020-01-01 20:14:18 -03:00 committed by Thog
parent 23d8516763
commit a11f6f5235
14 changed files with 29 additions and 29 deletions

View file

@ -368,7 +368,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// Gets the address of the compute uniform buffer currently bound at the given index.
/// </summary>
/// <param name="index">Index of the uniform buffer binding</param>
/// <returns>The uniform buffer address, or a undefined value if the buffer is not currently bound</returns>
/// <returns>The uniform buffer address, or an undefined value if the buffer is not currently bound</returns>
public ulong GetComputeUniformBufferAddress(int index)
{
return _cpUniformBuffers.Buffers[index].Address;
@ -379,7 +379,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </summary>
/// <param name="stage">Index of the shader stage</param>
/// <param name="index">Index of the uniform buffer binding</param>
/// <returns>The uniform buffer address, or a undefined value if the buffer is not currently bound</returns>
/// <returns>The uniform buffer address, or an undefined value if the buffer is not currently bound</returns>
public ulong GetGraphicsUniformBufferAddress(int stage, int index)
{
return _gpUniformBuffers[stage].Buffers[index].Address;