Fix some spelling mistakes
Thanks to LDj3SNuD for spotting these
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23d8516763
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14 changed files with 29 additions and 29 deletions
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@ -245,7 +245,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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}
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/// <summary>
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/// Tries to find a existing texture, or create a new one if not found.
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/// Tries to find an existing texture, or create a new one if not found.
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/// </summary>
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/// <param name="copyTexture">Copy texture to find or create</param>
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/// <returns>The texture</returns>
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@ -298,7 +298,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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}
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/// <summary>
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/// Tries to find a existing texture, or create a new one if not found.
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/// Tries to find an existing texture, or create a new one if not found.
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/// </summary>
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/// <param name="colorState">Color buffer texture to find or create</param>
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/// <param name="samplesInX">Number of samples in the X direction, for MSAA</param>
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@ -381,7 +381,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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}
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/// <summary>
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/// Tries to find a existing texture, or create a new one if not found.
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/// Tries to find an existing texture, or create a new one if not found.
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/// </summary>
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/// <param name="dsState">Depth-stencil buffer texture to find or create</param>
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/// <param name="size">Size of the depth-stencil texture</param>
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@ -430,7 +430,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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}
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/// <summary>
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/// Tries to find a existing texture, or create a new one if not found.
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/// Tries to find an existing texture, or create a new one if not found.
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/// </summary>
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/// <param name="info">Texture information of the texture to be found or created</param>
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/// <param name="flags">The texture search flags, defines texture comparison rules</param>
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