Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
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393 changed files with 2540 additions and 1299 deletions
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using Ryujinx.Common.Logging;
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namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
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{
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class IManagerDisplayService : IpcService
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{
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private static IApplicationDisplayService _applicationDisplayService;
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public IManagerDisplayService(IApplicationDisplayService applicationDisplayService)
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{
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_applicationDisplayService = applicationDisplayService;
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}
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[Command(2010)]
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// CreateManagedLayer(u32, u64, nn::applet::AppletResourceUserId) -> u64
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public ResultCode CreateManagedLayer(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi);
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context.ResponseData.Write(0L); //LayerId
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return ResultCode.Success;
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}
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[Command(2011)]
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// DestroyManagedLayer(u64)
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public ResultCode DestroyManagedLayer(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi);
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return ResultCode.Success;
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}
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[Command(2012)] // 7.0.0+
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// CreateStrayLayer(u32, u64) -> (u64, u64, buffer<bytes, 6>)
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public ResultCode CreateStrayLayer(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi);
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return _applicationDisplayService.CreateStrayLayer(context);
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}
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[Command(6000)]
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// AddToLayerStack(u32, u64)
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public ResultCode AddToLayerStack(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi);
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return ResultCode.Success;
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}
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[Command(6002)]
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// SetLayerVisibility(b8, u64)
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public ResultCode SetLayerVisibility(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi);
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return ResultCode.Success;
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}
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}
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}
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