Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
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393 changed files with 2540 additions and 1299 deletions
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using Ryujinx.Graphics.Gal;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Android;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
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{
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class IHOSBinderDriver : IpcService, IDisposable
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{
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private KEvent _binderEvent;
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private NvFlinger _flinger;
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public IHOSBinderDriver(Horizon system, IGalRenderer renderer)
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{
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_binderEvent = new KEvent(system);
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_binderEvent.ReadableEvent.Signal();
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_flinger = new NvFlinger(renderer, _binderEvent);
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}
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[Command(0)]
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// TransactParcel(s32, u32, u32, buffer<unknown, 5, 0>) -> buffer<unknown, 6, 0>
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public ResultCode TransactParcel(ServiceCtx context)
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{
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int id = context.RequestData.ReadInt32();
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int code = context.RequestData.ReadInt32();
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long dataPos = context.Request.SendBuff[0].Position;
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long dataSize = context.Request.SendBuff[0].Size;
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byte[] data = context.Memory.ReadBytes(dataPos, dataSize);
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data = Parcel.GetParcelData(data);
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return (ResultCode)_flinger.ProcessParcelRequest(context, data, code);
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}
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[Command(1)]
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// AdjustRefcount(s32, s32, s32)
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public ResultCode AdjustRefcount(ServiceCtx context)
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{
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int id = context.RequestData.ReadInt32();
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int addVal = context.RequestData.ReadInt32();
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int type = context.RequestData.ReadInt32();
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return ResultCode.Success;
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}
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[Command(2)]
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// GetNativeHandle(s32, s32) -> handle<copy>
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public ResultCode GetNativeHandle(ServiceCtx context)
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{
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int id = context.RequestData.ReadInt32();
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uint unk = context.RequestData.ReadUInt32();
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if (context.Process.HandleTable.GenerateHandle(_binderEvent.ReadableEvent, out int handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeMove(handle);
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return ResultCode.Success;
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}
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[Command(3)] // 3.0.0+
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// TransactParcelAuto(s32, u32, u32, buffer<unknown, 21, 0>) -> buffer<unknown, 22, 0>
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public ResultCode TransactParcelAuto(ServiceCtx context)
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{
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int id = context.RequestData.ReadInt32();
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int code = context.RequestData.ReadInt32();
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(long dataPos, long dataSize) = context.Request.GetBufferType0x21();
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byte[] data = context.Memory.ReadBytes(dataPos, dataSize);
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data = Parcel.GetParcelData(data);
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return (ResultCode)_flinger.ProcessParcelRequest(context, data, code);
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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_flinger.Dispose();
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}
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}
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}
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}
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