Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
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393 changed files with 2540 additions and 1299 deletions
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Ryujinx.HLE/HOS/Services/Sockets/Nsd/ResultCode.cs
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Ryujinx.HLE/HOS/Services/Sockets/Nsd/ResultCode.cs
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namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd
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{
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enum ResultCode
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{
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ModuleId = 141,
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ErrorCodeShift = 9,
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Success = 0,
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NotImplemented = ( 1 << ErrorCodeShift) | ModuleId,
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InvalidObject1 = ( 3 << ErrorCodeShift) | ModuleId,
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InvalidObject2 = ( 4 << ErrorCodeShift) | ModuleId,
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NullOutputObject = ( 5 << ErrorCodeShift) | ModuleId,
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SettingsNotLoaded = ( 6 << ErrorCodeShift) | ModuleId,
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InvalidArgument = ( 8 << ErrorCodeShift) | ModuleId,
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SettingsNotInitialized = ( 10 << ErrorCodeShift) | ModuleId,
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ServiceNotInitialized = (400 << ErrorCodeShift) | ModuleId,
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}
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}
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