Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
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393 changed files with 2540 additions and 1299 deletions
8
Ryujinx.HLE/HOS/Services/Sdb/Avm/IAvmService.cs
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8
Ryujinx.HLE/HOS/Services/Sdb/Avm/IAvmService.cs
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namespace Ryujinx.HLE.HOS.Services.Am.Tcap
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{
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[Service("avm")] // 6.0.0+
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class IAvmService : IpcService
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{
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public IAvmService(ServiceCtx context) { }
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}
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}
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namespace Ryujinx.HLE.HOS.Services.Sdb.Mii
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{
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[Service("miiimg")] // 5.0.0+
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class IImageDatabaseService : IpcService
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{
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public IImageDatabaseService(ServiceCtx context) { }
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}
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}
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9
Ryujinx.HLE/HOS/Services/Sdb/Mii/IStaticService.cs
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9
Ryujinx.HLE/HOS/Services/Sdb/Mii/IStaticService.cs
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namespace Ryujinx.HLE.HOS.Services.Sdb.Mii
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{
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[Service("mii:e")]
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[Service("mii:u")]
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class IStaticService : IpcService
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{
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public IStaticService(ServiceCtx context) { }
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}
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}
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8
Ryujinx.HLE/HOS/Services/Sdb/Pdm/INotifyService.cs
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Ryujinx.HLE/HOS/Services/Sdb/Pdm/INotifyService.cs
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namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm
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{
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[Service("pdm:ntfy")]
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class INotifyService : IpcService
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{
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public INotifyService(ServiceCtx context) { }
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}
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}
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8
Ryujinx.HLE/HOS/Services/Sdb/Pdm/IQueryService.cs
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8
Ryujinx.HLE/HOS/Services/Sdb/Pdm/IQueryService.cs
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namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm
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{
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[Service("pdm:qry")]
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class IQueryService : IpcService
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{
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public IQueryService(ServiceCtx context) { }
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}
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}
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128
Ryujinx.HLE/HOS/Services/Sdb/Pl/ISharedFontManager.cs
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128
Ryujinx.HLE/HOS/Services/Sdb/Pl/ISharedFontManager.cs
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using Ryujinx.HLE.HOS.Font;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Sdb.Pl
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{
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[Service("pl:u")]
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[Service("pl:s")] // 9.0.0+
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class ISharedFontManager : IpcService
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{
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public ISharedFontManager(ServiceCtx context) { }
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[Command(0)]
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// RequestLoad(u32)
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public ResultCode RequestLoad(ServiceCtx context)
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{
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SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
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// We don't need to do anything here because we do lazy initialization
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// on SharedFontManager (the font is loaded when necessary).
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return ResultCode.Success;
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}
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[Command(1)]
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// GetLoadState(u32) -> u32
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public ResultCode GetLoadState(ServiceCtx context)
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{
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SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
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// 1 (true) indicates that the font is already loaded.
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// All fonts are already loaded.
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context.ResponseData.Write(1);
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return ResultCode.Success;
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}
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[Command(2)]
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// GetFontSize(u32) -> u32
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public ResultCode GetFontSize(ServiceCtx context)
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{
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SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
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context.ResponseData.Write(context.Device.System.Font.GetFontSize(fontType));
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return ResultCode.Success;
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}
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[Command(3)]
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// GetSharedMemoryAddressOffset(u32) -> u32
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public ResultCode GetSharedMemoryAddressOffset(ServiceCtx context)
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{
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SharedFontType fontType = (SharedFontType)context.RequestData.ReadInt32();
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context.ResponseData.Write(context.Device.System.Font.GetSharedMemoryAddressOffset(fontType));
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return ResultCode.Success;
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}
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[Command(4)]
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// GetSharedMemoryNativeHandle() -> handle<copy>
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public ResultCode GetSharedMemoryNativeHandle(ServiceCtx context)
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{
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context.Device.System.Font.EnsureInitialized(context.Device.System.ContentManager);
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if (context.Process.HandleTable.GenerateHandle(context.Device.System.FontSharedMem, out int handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
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return ResultCode.Success;
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}
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[Command(5)]
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// GetSharedFontInOrderOfPriority(bytes<8, 1>) -> (u8, u32, buffer<unknown, 6>, buffer<unknown, 6>, buffer<unknown, 6>)
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public ResultCode GetSharedFontInOrderOfPriority(ServiceCtx context)
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{
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long languageCode = context.RequestData.ReadInt64();
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int loadedCount = 0;
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for (SharedFontType type = 0; type < SharedFontType.Count; type++)
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{
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int offset = (int)type * 4;
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if (!AddFontToOrderOfPriorityList(context, type, offset))
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{
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break;
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}
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loadedCount++;
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}
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context.ResponseData.Write(loadedCount);
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context.ResponseData.Write((int)SharedFontType.Count);
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return ResultCode.Success;
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}
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private bool AddFontToOrderOfPriorityList(ServiceCtx context, SharedFontType fontType, int offset)
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{
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long typesPosition = context.Request.ReceiveBuff[0].Position;
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long typesSize = context.Request.ReceiveBuff[0].Size;
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long offsetsPosition = context.Request.ReceiveBuff[1].Position;
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long offsetsSize = context.Request.ReceiveBuff[1].Size;
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long fontSizeBufferPosition = context.Request.ReceiveBuff[2].Position;
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long fontSizeBufferSize = context.Request.ReceiveBuff[2].Size;
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if ((uint)offset + 4 > (uint)typesSize ||
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(uint)offset + 4 > (uint)offsetsSize ||
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(uint)offset + 4 > (uint)fontSizeBufferSize)
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{
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return false;
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}
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context.Memory.WriteInt32(typesPosition + offset, (int)fontType);
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context.Memory.WriteInt32(offsetsPosition + offset, context.Device.System.Font.GetSharedMemoryAddressOffset(fontType));
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context.Memory.WriteInt32(fontSizeBufferPosition + offset, context.Device.System.Font.GetFontSize(fontType));
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return true;
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}
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}
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}
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