Refactoring HOS folder structure (#771)

* Refactoring HOS folder structure

Refactoring HOS folder structure:

- Added some subfolders when needed (Following structure decided in private).
- Added some `Types` folders when needed.
- Little cleanup here and there.
- Add services placeholders for every HOS services (close #766 and #753).

* Remove Types namespaces
This commit is contained in:
Ac_K 2019-09-19 02:45:11 +02:00 committed by jduncanator
parent 4af3101b22
commit a0720b5681
393 changed files with 2540 additions and 1299 deletions

View file

@ -0,0 +1,65 @@
using LibHac;
using Ryujinx.HLE.HOS.Ipc;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
class IStorage : IpcService
{
private LibHac.Fs.IStorage _baseStorage;
public IStorage(LibHac.Fs.IStorage baseStorage)
{
_baseStorage = baseStorage;
}
[Command(0)]
// Read(u64 offset, u64 length) -> buffer<u8, 0x46, 0> buffer
public ResultCode Read(ServiceCtx context)
{
long offset = context.RequestData.ReadInt64();
long size = context.RequestData.ReadInt64();
if (context.Request.ReceiveBuff.Count > 0)
{
IpcBuffDesc buffDesc = context.Request.ReceiveBuff[0];
// Use smaller length to avoid overflows.
if (size > buffDesc.Size)
{
size = buffDesc.Size;
}
byte[] data = new byte[size];
try
{
_baseStorage.Read(data, offset);
}
catch (HorizonResultException ex)
{
return (ResultCode)ex.ResultValue.Value;
}
context.Memory.WriteBytes(buffDesc.Position, data);
}
return ResultCode.Success;
}
[Command(4)]
// GetSize() -> u64 size
public ResultCode GetSize(ServiceCtx context)
{
try
{
context.ResponseData.Write(_baseStorage.GetSize());
}
catch (HorizonResultException ex)
{
return (ResultCode)ex.ResultValue.Value;
}
return ResultCode.Success;
}
}
}