Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
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393 changed files with 2540 additions and 1299 deletions
84
Ryujinx.HLE/HOS/Services/Fs/FileSystemProxy/IDirectory.cs
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84
Ryujinx.HLE/HOS/Services/Fs/FileSystemProxy/IDirectory.cs
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using LibHac;
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using System.Collections.Generic;
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using System.Text;
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namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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{
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class IDirectory : IpcService
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{
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private const int DirectoryEntrySize = 0x310;
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private IEnumerator<LibHac.Fs.DirectoryEntry> _enumerator;
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private LibHac.Fs.IDirectory _baseDirectory;
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public IDirectory(LibHac.Fs.IDirectory directory)
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{
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_baseDirectory = directory;
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_enumerator = directory.Read().GetEnumerator();
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}
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[Command(0)]
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// Read() -> (u64 count, buffer<nn::fssrv::sf::IDirectoryEntry, 6, 0> entries)
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public ResultCode Read(ServiceCtx context)
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{
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long bufferPosition = context.Request.ReceiveBuff[0].Position;
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long bufferLen = context.Request.ReceiveBuff[0].Size;
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int maxReadCount = (int)(bufferLen / DirectoryEntrySize);
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int readCount = 0;
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try
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{
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while (readCount < maxReadCount && _enumerator.MoveNext())
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{
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long position = bufferPosition + readCount * DirectoryEntrySize;
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WriteDirectoryEntry(context, position, _enumerator.Current);
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readCount++;
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}
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}
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catch (HorizonResultException ex)
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{
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return (ResultCode)ex.ResultValue.Value;
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}
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context.ResponseData.Write((long)readCount);
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return ResultCode.Success;
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}
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private void WriteDirectoryEntry(ServiceCtx context, long position, LibHac.Fs.DirectoryEntry entry)
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{
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for (int offset = 0; offset < 0x300; offset += 8)
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{
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context.Memory.WriteInt64(position + offset, 0);
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}
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byte[] nameBuffer = Encoding.UTF8.GetBytes(entry.Name);
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context.Memory.WriteBytes(position, nameBuffer);
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context.Memory.WriteInt32(position + 0x300, (int)entry.Attributes);
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context.Memory.WriteInt32(position + 0x304, (byte)entry.Type);
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context.Memory.WriteInt64(position + 0x308, entry.Size);
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}
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[Command(1)]
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// GetEntryCount() -> u64
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public ResultCode GetEntryCount(ServiceCtx context)
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{
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try
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{
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context.ResponseData.Write((long)_baseDirectory.GetEntryCount());
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}
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catch (HorizonResultException ex)
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{
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return (ResultCode)ex.ResultValue.Value;
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}
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return ResultCode.Success;
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}
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}
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}
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