Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
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393 changed files with 2540 additions and 1299 deletions
193
Ryujinx.HLE/HOS/Services/Audio/IAudioRendererManager.cs
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193
Ryujinx.HLE/HOS/Services/Audio/IAudioRendererManager.cs
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using Ryujinx.Audio;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager;
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using Ryujinx.HLE.Utilities;
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namespace Ryujinx.HLE.HOS.Services.Audio
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{
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[Service("audren:u")]
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class IAudioRendererManager : IpcService
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{
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private const int Rev0Magic = ('R' << 0) |
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('E' << 8) |
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('V' << 16) |
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('0' << 24);
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private const int Rev = 5;
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public const int RevMagic = Rev0Magic + (Rev << 24);
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public IAudioRendererManager(ServiceCtx context) { }
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[Command(0)]
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// OpenAudioRenderer(nn::audio::detail::AudioRendererParameterInternal, u64, nn::applet::AppletResourceUserId, pid, handle<copy>, handle<copy>)
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// -> object<nn::audio::detail::IAudioRenderer>
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public ResultCode OpenAudioRenderer(ServiceCtx context)
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{
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IAalOutput audioOut = context.Device.AudioOut;
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AudioRendererParameter Params = GetAudioRendererParameter(context);
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MakeObject(context, new IAudioRenderer(
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context.Device.System,
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context.Memory,
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audioOut,
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Params));
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return ResultCode.Success;
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}
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[Command(1)]
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// GetWorkBufferSize(nn::audio::detail::AudioRendererParameterInternal) -> u64
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public ResultCode GetAudioRendererWorkBufferSize(ServiceCtx context)
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{
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AudioRendererParameter Params = GetAudioRendererParameter(context);
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int revision = (Params.Revision - Rev0Magic) >> 24;
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if (revision <= Rev)
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{
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bool isSplitterSupported = revision >= 3;
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bool isVariadicCommandBufferSizeSupported = revision >= 5;
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long size;
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size = IntUtils.AlignUp(Params.Unknown8 * 4, 64);
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size += Params.MixCount * 0x400;
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size += (Params.MixCount + 1) * 0x940;
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size += Params.VoiceCount * 0x3F0;
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size += IntUtils.AlignUp((Params.MixCount + 1) * 8, 16);
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size += IntUtils.AlignUp(Params.VoiceCount * 8, 16);
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size += IntUtils.AlignUp(
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((Params.SinkCount + Params.MixCount) * 0x3C0 + Params.SampleCount * 4) *
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(Params.Unknown8 + 6), 64);
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size += (Params.SinkCount + Params.MixCount) * 0x2C0;
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size += (Params.EffectCount + Params.VoiceCount * 4) * 0x30 + 0x50;
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if (isSplitterSupported)
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{
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size += IntUtils.AlignUp((
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NodeStatesGetWorkBufferSize(Params.MixCount + 1) +
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EdgeMatrixGetWorkBufferSize(Params.MixCount + 1)), 16);
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size += Params.SplitterDestinationDataCount * 0xE0;
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size += Params.SplitterCount * 0x20;
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size += IntUtils.AlignUp(Params.SplitterDestinationDataCount * 4, 16);
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}
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size = Params.EffectCount * 0x4C0 +
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Params.SinkCount * 0x170 +
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Params.VoiceCount * 0x100 +
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IntUtils.AlignUp(size, 64) + 0x40;
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if (Params.PerformanceManagerCount >= 1)
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{
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size += (((Params.EffectCount +
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Params.SinkCount +
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Params.VoiceCount +
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Params.MixCount + 1) * 16 + 0x658) *
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(Params.PerformanceManagerCount + 1) + 0x13F) & ~0x3FL;
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}
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if (isVariadicCommandBufferSizeSupported)
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{
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size += Params.EffectCount * 0x840 +
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Params.MixCount * 0x5A38 +
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Params.SinkCount * 0x148 +
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Params.SplitterDestinationDataCount * 0x540 +
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Params.VoiceCount * (Params.SplitterCount * 0x68 + 0x2E0) +
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((Params.VoiceCount + Params.MixCount + Params.EffectCount + Params.SinkCount + 0x65) << 6) + 0x3F8 + 0x7E;
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}
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else
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{
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size += 0x1807E;
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}
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size = size & ~0xFFFL;
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context.ResponseData.Write(size);
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Logger.PrintDebug(LogClass.ServiceAudio, $"WorkBufferSize is 0x{size:x16}.");
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return ResultCode.Success;
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}
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else
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{
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context.ResponseData.Write(0L);
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Logger.PrintWarning(LogClass.ServiceAudio, $"Library Revision 0x{Params.Revision:x8} is not supported!");
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return ResultCode.UnsupportedRevision;
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}
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}
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private AudioRendererParameter GetAudioRendererParameter(ServiceCtx context)
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{
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AudioRendererParameter Params = new AudioRendererParameter
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{
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SampleRate = context.RequestData.ReadInt32(),
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SampleCount = context.RequestData.ReadInt32(),
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Unknown8 = context.RequestData.ReadInt32(),
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MixCount = context.RequestData.ReadInt32(),
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VoiceCount = context.RequestData.ReadInt32(),
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SinkCount = context.RequestData.ReadInt32(),
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EffectCount = context.RequestData.ReadInt32(),
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PerformanceManagerCount = context.RequestData.ReadInt32(),
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VoiceDropEnable = context.RequestData.ReadInt32(),
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SplitterCount = context.RequestData.ReadInt32(),
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SplitterDestinationDataCount = context.RequestData.ReadInt32(),
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Unknown2C = context.RequestData.ReadInt32(),
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Revision = context.RequestData.ReadInt32()
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};
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return Params;
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}
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private static int NodeStatesGetWorkBufferSize(int value)
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{
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int result = IntUtils.AlignUp(value, 64);
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if (result < 0)
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{
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result |= 7;
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}
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return 4 * (value * value) + 0x12 * value + 2 * (result / 8);
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}
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private static int EdgeMatrixGetWorkBufferSize(int value)
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{
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int result = IntUtils.AlignUp(value * value, 64);
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if (result < 0)
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{
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result |= 7;
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}
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return result / 8;
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}
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[Command(2)]
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// GetAudioDeviceService(nn::applet::AppletResourceUserId) -> object<nn::audio::detail::IAudioDevice>
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public ResultCode GetAudioDeviceService(ServiceCtx context)
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{
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long appletResourceUserId = context.RequestData.ReadInt64();
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MakeObject(context, new IAudioDevice(context.Device.System));
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return ResultCode.Success;
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}
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[Command(4)] // 4.0.0+
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// GetAudioDeviceServiceWithRevisionInfo(nn::applet::AppletResourceUserId, u32) -> object<nn::audio::detail::IAudioDevice>
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public ResultCode GetAudioDeviceServiceWithRevisionInfo(ServiceCtx context)
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{
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long appletResourceUserId = context.RequestData.ReadInt64();
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int revisionInfo = context.RequestData.ReadInt32();
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Logger.PrintStub(LogClass.ServiceAudio, new { appletResourceUserId, revisionInfo });
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return GetAudioDeviceService(context);
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}
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}
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}
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