Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
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393 changed files with 2540 additions and 1299 deletions
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Ryujinx.HLE/HOS/Services/Account/ResultCode.cs
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Ryujinx.HLE/HOS/Services/Account/ResultCode.cs
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namespace Ryujinx.HLE.HOS.Services.Account
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{
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enum ResultCode
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{
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ModuleId = 124,
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ErrorCodeShift = 9,
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Success = 0,
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NullArgument = (20 << ErrorCodeShift) | ModuleId,
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InvalidArgument = (22 << ErrorCodeShift) | ModuleId,
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NullInputBuffer = (30 << ErrorCodeShift) | ModuleId,
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InvalidInputBufferSize = (31 << ErrorCodeShift) | ModuleId,
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InvalidInputBuffer = (32 << ErrorCodeShift) | ModuleId,
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ApplicationLaunchPropertyAlreadyInit = (41 << ErrorCodeShift) | ModuleId,
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UserNotFound = (100 << ErrorCodeShift) | ModuleId,
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NullObject = (302 << ErrorCodeShift) | ModuleId,
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UnknownError1 = (341 << ErrorCodeShift) | ModuleId
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}
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}
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