Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)

* Fix XMAD shader instruction implementation

* Fix gl_FrontFacing constant value

* Enable face culling again

* Fix typo
This commit is contained in:
gdkchan 2019-02-15 00:23:14 -03:00 committed by jduncanator
parent b126ea48c6
commit 9cbcbaa90c
4 changed files with 125 additions and 65 deletions

View file

@ -138,6 +138,11 @@ namespace Ryujinx.Graphics.Gal.Shader
return new ShaderIrOperImmf(BitConverter.Int32BitsToSingle((int)(OpCode >> 20)));
}
private static ShaderIrOperImm ImmU16_20(this long OpCode)
{
return new ShaderIrOperImm(OpCode.Read(20, 0xffff));
}
private static ShaderIrOperImm Imm19_20(this long OpCode)
{
int Value = OpCode.Read(20, 0x7ffff);