Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)

* Change naming convention for Ryujinx project

* Change naming convention for ChocolArm64 project

* Fix NaN

* Remove unneeded this. from Ryujinx project

* Adjust naming from new PRs

* Name changes based on feedback

* How did this get removed?

* Rebasing fix

* Change FP enum case

* Remove prefix from ChocolArm64 classes - Part 1

* Remove prefix from ChocolArm64 classes - Part 2

* Fix alignment from last commit's renaming

* Rename namespaces

* Rename stragglers

* Fix alignment

* Rename OpCode class

* Missed a few

* Adjust alignment
This commit is contained in:
Alex Barney 2018-10-30 19:43:02 -06:00 committed by gdkchan
parent 5a87e58183
commit 9cb57fb4bb
314 changed files with 19456 additions and 19456 deletions

View file

@ -8,7 +8,7 @@ namespace Ryujinx.HLE.HOS
public const string TemporaryNroSuffix = ".ryu_tmp.nro";
//http://switchbrew.org/index.php?title=Homebrew_ABI
public static void WriteHbAbiData(AMemory Memory, long Position, int MainThreadHandle, string SwitchPath)
public static void WriteHbAbiData(MemoryManager Memory, long Position, int MainThreadHandle, string SwitchPath)
{
//MainThreadHandle.
WriteConfigEntry(Memory, ref Position, 1, 0, MainThreadHandle);
@ -31,12 +31,12 @@ namespace Ryujinx.HLE.HOS
}
private static void WriteConfigEntry(
AMemory Memory,
ref long Position,
int Key,
int Flags = 0,
long Value0 = 0,
long Value1 = 0)
MemoryManager Memory,
ref long Position,
int Key,
int Flags = 0,
long Value0 = 0,
long Value1 = 0)
{
Memory.WriteInt32(Position + 0x00, Key);
Memory.WriteInt32(Position + 0x04, Flags);
@ -46,7 +46,7 @@ namespace Ryujinx.HLE.HOS
Position += 0x18;
}
public static string ReadHbAbiNextLoadPath(AMemory Memory, long Position)
public static string ReadHbAbiNextLoadPath(MemoryManager Memory, long Position)
{
string FileName = null;
@ -59,7 +59,7 @@ namespace Ryujinx.HLE.HOS
long Value0 = Memory.ReadInt64(Position + 0x08);
long Value1 = Memory.ReadInt64(Position + 0x10);
FileName = AMemoryHelper.ReadAsciiString(Memory, Value0, Value1 - Value0);
FileName = MemoryHelper.ReadAsciiString(Memory, Value0, Value1 - Value0);
break;
}

View file

@ -8,12 +8,12 @@ namespace Ryujinx.HLE.HOS.Ipc
static class IpcHandler
{
public static long IpcCall(
Switch Ns,
Process Process,
AMemory Memory,
KSession Session,
IpcMessage Request,
long CmdPtr)
Switch Ns,
Process Process,
MemoryManager Memory,
KSession Session,
IpcMessage Request,
long CmdPtr)
{
IpcMessage Response = new IpcMessage();

View file

@ -24,11 +24,11 @@ namespace Ryujinx.HLE.HOS.Kernel
}
public long ArbitrateLock(
Process Process,
AMemory Memory,
int OwnerHandle,
long MutexAddress,
int RequesterHandle)
Process Process,
MemoryManager Memory,
int OwnerHandle,
long MutexAddress,
int RequesterHandle)
{
System.CriticalSectionLock.Lock();
@ -80,7 +80,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return (uint)CurrentThread.ObjSyncResult;
}
public long ArbitrateUnlock(AMemory Memory, long MutexAddress)
public long ArbitrateUnlock(MemoryManager Memory, long MutexAddress)
{
System.CriticalSectionLock.Lock();
@ -100,11 +100,11 @@ namespace Ryujinx.HLE.HOS.Kernel
}
public long WaitProcessWideKeyAtomic(
AMemory Memory,
long MutexAddress,
long CondVarAddress,
int ThreadHandle,
long Timeout)
MemoryManager Memory,
long MutexAddress,
long CondVarAddress,
int ThreadHandle,
long Timeout)
{
System.CriticalSectionLock.Lock();
@ -167,7 +167,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return (uint)CurrentThread.ObjSyncResult;
}
private (long, KThread) MutexUnlock(AMemory Memory, KThread CurrentThread, long MutexAddress)
private (long, KThread) MutexUnlock(MemoryManager Memory, KThread CurrentThread, long MutexAddress)
{
KThread NewOwnerThread = CurrentThread.RelinquishMutex(MutexAddress, out int Count);
@ -198,7 +198,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return (Result, NewOwnerThread);
}
public void SignalProcessWideKey(Process Process, AMemory Memory, long Address, int Count)
public void SignalProcessWideKey(Process Process, MemoryManager Memory, long Address, int Count)
{
Queue<KThread> SignaledThreads = new Queue<KThread>();
@ -227,7 +227,7 @@ namespace Ryujinx.HLE.HOS.Kernel
System.CriticalSectionLock.Unlock();
}
private KThread TryAcquireMutex(Process Process, AMemory Memory, KThread Requester)
private KThread TryAcquireMutex(Process Process, MemoryManager Memory, KThread Requester)
{
long Address = Requester.MutexAddress;
@ -301,7 +301,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return MutexOwner;
}
public long WaitForAddressIfEqual(AMemory Memory, long Address, int Value, long Timeout)
public long WaitForAddressIfEqual(MemoryManager Memory, long Address, int Value, long Timeout)
{
KThread CurrentThread = System.Scheduler.GetCurrentThread();
@ -373,11 +373,11 @@ namespace Ryujinx.HLE.HOS.Kernel
}
public long WaitForAddressIfLessThan(
AMemory Memory,
long Address,
int Value,
bool ShouldDecrement,
long Timeout)
MemoryManager Memory,
long Address,
int Value,
bool ShouldDecrement,
long Timeout)
{
KThread CurrentThread = System.Scheduler.GetCurrentThread();
@ -507,7 +507,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return 0;
}
public long SignalAndIncrementIfEqual(AMemory Memory, long Address, int Value, int Count)
public long SignalAndIncrementIfEqual(MemoryManager Memory, long Address, int Value, int Count)
{
System.CriticalSectionLock.Lock();
@ -552,7 +552,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return 0;
}
public long SignalAndModifyIfEqual(AMemory Memory, long Address, int Value, int Count)
public long SignalAndModifyIfEqual(MemoryManager Memory, long Address, int Value, int Count)
{
System.CriticalSectionLock.Lock();
@ -649,7 +649,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private bool UserToKernelInt32(AMemory Memory, long Address, out int Value)
private bool UserToKernelInt32(MemoryManager Memory, long Address, out int Value)
{
if (Memory.IsMapped(Address))
{
@ -663,7 +663,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return false;
}
private bool KernelToUserInt32(AMemory Memory, long Address, int Value)
private bool KernelToUserInt32(MemoryManager Memory, long Address, int Value)
{
if (Memory.IsMapped(Address))
{

View file

@ -13,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Kernel
private LinkedList<KMemoryBlock> Blocks;
private AMemory CpuMemory;
private MemoryManager CpuMemory;
private ArenaAllocator Allocator;

View file

@ -53,7 +53,7 @@ namespace Ryujinx.HLE.HOS.Kernel
if (CoreContext.ContextSwitchNeeded)
{
AThread CurrentHleThread = CoreContext.CurrentThread?.Context;
CpuThread CurrentHleThread = CoreContext.CurrentThread?.Context;
if (CurrentHleThread == null)
{

View file

@ -9,7 +9,7 @@ namespace Ryujinx.HLE.HOS.Kernel
{
class KThread : KSynchronizationObject, IKFutureSchedulerObject
{
public AThread Context { get; private set; }
public CpuThread Context { get; private set; }
public long AffinityMask { get; set; }
@ -66,12 +66,12 @@ namespace Ryujinx.HLE.HOS.Kernel
public long LastPc { get; set; }
public KThread(
AThread Thread,
Process Process,
Horizon System,
int ProcessorId,
int Priority,
int ThreadId) : base(System)
CpuThread Thread,
Process Process,
Horizon System,
int ProcessorId,
int Priority,
int ThreadId) : base(System)
{
this.ThreadId = ThreadId;

View file

@ -10,14 +10,14 @@ namespace Ryujinx.HLE.HOS.Kernel
{
partial class SvcHandler
{
private delegate void SvcFunc(AThreadState ThreadState);
private delegate void SvcFunc(CpuThreadState ThreadState);
private Dictionary<int, SvcFunc> SvcFuncs;
private Switch Device;
private Process Process;
private Horizon System;
private AMemory Memory;
private Switch Device;
private Process Process;
private Horizon System;
private MemoryManager Memory;
private struct HleIpcMessage
{
@ -101,9 +101,9 @@ namespace Ryujinx.HLE.HOS.Kernel
Rng = new Random();
}
public void SvcCall(object sender, AInstExceptionEventArgs e)
public void SvcCall(object sender, InstExceptionEventArgs e)
{
AThreadState ThreadState = (AThreadState)sender;
CpuThreadState ThreadState = (CpuThreadState)sender;
Process.GetThread(ThreadState.Tpidr).LastPc = e.Position;

View file

@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Kernel
{
partial class SvcHandler
{
private void SvcSetHeapSize(AThreadState ThreadState)
private void SvcSetHeapSize(CpuThreadState ThreadState)
{
ulong Size = ThreadState.X1;
@ -34,7 +34,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcSetMemoryAttribute(AThreadState ThreadState)
private void SvcSetMemoryAttribute(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
long Size = (long)ThreadState.X1;
@ -90,7 +90,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcMapMemory(AThreadState ThreadState)
private void SvcMapMemory(CpuThreadState ThreadState)
{
long Dst = (long)ThreadState.X0;
long Src = (long)ThreadState.X1;
@ -151,7 +151,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcUnmapMemory(AThreadState ThreadState)
private void SvcUnmapMemory(CpuThreadState ThreadState)
{
long Dst = (long)ThreadState.X0;
long Src = (long)ThreadState.X1;
@ -212,7 +212,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcQueryMemory(AThreadState ThreadState)
private void SvcQueryMemory(CpuThreadState ThreadState)
{
long InfoPtr = (long)ThreadState.X0;
long Position = (long)ThreadState.X2;
@ -232,7 +232,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = 0;
}
private void SvcMapSharedMemory(AThreadState ThreadState)
private void SvcMapSharedMemory(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
long Position = (long)ThreadState.X1;
@ -315,7 +315,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcUnmapSharedMemory(AThreadState ThreadState)
private void SvcUnmapSharedMemory(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
long Position = (long)ThreadState.X1;
@ -378,7 +378,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcCreateTransferMemory(AThreadState ThreadState)
private void SvcCreateTransferMemory(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X1;
long Size = (long)ThreadState.X2;
@ -431,7 +431,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = (ulong)Handle;
}
private void SvcMapPhysicalMemory(AThreadState ThreadState)
private void SvcMapPhysicalMemory(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
long Size = (long)ThreadState.X1;
@ -482,7 +482,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcUnmapPhysicalMemory(AThreadState ThreadState)
private void SvcUnmapPhysicalMemory(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
long Size = (long)ThreadState.X1;

View file

@ -17,12 +17,12 @@ namespace Ryujinx.HLE.HOS.Kernel
private const bool EnableProcessDebugging = false;
private void SvcExitProcess(AThreadState ThreadState)
private void SvcExitProcess(CpuThreadState ThreadState)
{
Device.System.ExitProcess(Process.ProcessId);
}
private void SignalEvent64(AThreadState ThreadState)
private void SignalEvent64(CpuThreadState ThreadState)
{
ThreadState.X0 = (ulong)SignalEvent((int)ThreadState.X0);
}
@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return Result;
}
private void ClearEvent64(AThreadState ThreadState)
private void ClearEvent64(CpuThreadState ThreadState)
{
ThreadState.X0 = (ulong)ClearEvent((int)ThreadState.X0);
}
@ -82,7 +82,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return Result;
}
private void SvcCloseHandle(AThreadState ThreadState)
private void SvcCloseHandle(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
@ -113,7 +113,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = 0;
}
private void ResetSignal64(AThreadState ThreadState)
private void ResetSignal64(CpuThreadState ThreadState)
{
ThreadState.X0 = (ulong)ResetSignal((int)ThreadState.X0);
}
@ -146,17 +146,17 @@ namespace Ryujinx.HLE.HOS.Kernel
return Result;
}
private void SvcGetSystemTick(AThreadState ThreadState)
private void SvcGetSystemTick(CpuThreadState ThreadState)
{
ThreadState.X0 = ThreadState.CntpctEl0;
}
private void SvcConnectToNamedPort(AThreadState ThreadState)
private void SvcConnectToNamedPort(CpuThreadState ThreadState)
{
long StackPtr = (long)ThreadState.X0;
long NamePtr = (long)ThreadState.X1;
string Name = AMemoryHelper.ReadAsciiString(Memory, NamePtr, 8);
string Name = MemoryHelper.ReadAsciiString(Memory, NamePtr, 8);
//TODO: Validate that app has perms to access the service, and that the service
//actually exists, return error codes otherwise.
@ -171,12 +171,12 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = (uint)Handle;
}
private void SvcSendSyncRequest(AThreadState ThreadState)
private void SvcSendSyncRequest(CpuThreadState ThreadState)
{
SendSyncRequest(ThreadState, ThreadState.Tpidr, 0x100, (int)ThreadState.X0);
}
private void SvcSendSyncRequestWithUserBuffer(AThreadState ThreadState)
private void SvcSendSyncRequestWithUserBuffer(CpuThreadState ThreadState)
{
SendSyncRequest(
ThreadState,
@ -185,7 +185,7 @@ namespace Ryujinx.HLE.HOS.Kernel
(int)ThreadState.X2);
}
private void SendSyncRequest(AThreadState ThreadState, long MessagePtr, long Size, int Handle)
private void SendSyncRequest(CpuThreadState ThreadState, long MessagePtr, long Size, int Handle)
{
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
@ -241,7 +241,7 @@ namespace Ryujinx.HLE.HOS.Kernel
IpcMessage.Thread.Reschedule(ThreadSchedState.Running);
}
private void SvcBreak(AThreadState ThreadState)
private void SvcBreak(CpuThreadState ThreadState)
{
long Reason = (long)ThreadState.X0;
long Unknown = (long)ThreadState.X1;
@ -260,19 +260,19 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcOutputDebugString(AThreadState ThreadState)
private void SvcOutputDebugString(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
long Size = (long)ThreadState.X1;
string Str = AMemoryHelper.ReadAsciiString(Memory, Position, Size);
string Str = MemoryHelper.ReadAsciiString(Memory, Position, Size);
Logger.PrintWarning(LogClass.KernelSvc, Str);
ThreadState.X0 = 0;
}
private void SvcGetInfo(AThreadState ThreadState)
private void SvcGetInfo(CpuThreadState ThreadState)
{
long StackPtr = (long)ThreadState.X0;
int InfoType = (int)ThreadState.X1;
@ -366,7 +366,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = 0;
}
private void CreateEvent64(AThreadState State)
private void CreateEvent64(CpuThreadState State)
{
KernelResult Result = CreateEvent(out int WEventHandle, out int REventHandle);

View file

@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Kernel
{
partial class SvcHandler
{
private void SvcCreateThread(AThreadState ThreadState)
private void SvcCreateThread(CpuThreadState ThreadState)
{
long EntryPoint = (long)ThreadState.X1;
long ArgsPtr = (long)ThreadState.X2;
@ -49,7 +49,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = (ulong)Handle;
}
private void SvcStartThread(AThreadState ThreadState)
private void SvcStartThread(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
@ -74,7 +74,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcExitThread(AThreadState ThreadState)
private void SvcExitThread(CpuThreadState ThreadState)
{
KThread CurrentThread = System.Scheduler.GetCurrentThread();
@ -83,7 +83,7 @@ namespace Ryujinx.HLE.HOS.Kernel
System.Scheduler.StopThread(CurrentThread);
}
private void SvcSleepThread(AThreadState ThreadState)
private void SvcSleepThread(CpuThreadState ThreadState)
{
long Timeout = (long)ThreadState.X0;
@ -108,7 +108,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcGetThreadPriority(AThreadState ThreadState)
private void SvcGetThreadPriority(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X1;
@ -127,7 +127,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcSetThreadPriority(AThreadState ThreadState)
private void SvcSetThreadPriority(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
int Priority = (int)ThreadState.X1;
@ -154,7 +154,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = 0;
}
private void SvcGetThreadCoreMask(AThreadState ThreadState)
private void SvcGetThreadCoreMask(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X2;
@ -176,7 +176,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcSetThreadCoreMask(AThreadState ThreadState)
private void SvcSetThreadCoreMask(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
int PrefferedCore = (int)ThreadState.X1;
@ -240,12 +240,12 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcGetCurrentProcessorNumber(AThreadState ThreadState)
private void SvcGetCurrentProcessorNumber(CpuThreadState ThreadState)
{
ThreadState.X0 = (ulong)Process.GetThread(ThreadState.Tpidr).CurrentCore;
}
private void SvcGetThreadId(AThreadState ThreadState)
private void SvcGetThreadId(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X1;
@ -264,7 +264,7 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
private void SvcSetThreadActivity(AThreadState ThreadState)
private void SvcSetThreadActivity(CpuThreadState ThreadState)
{
int Handle = (int)ThreadState.X0;
bool Pause = (int)ThreadState.X1 == 1;
@ -299,7 +299,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcGetThreadContext3(AThreadState ThreadState)
private void SvcGetThreadContext3(CpuThreadState ThreadState)
{
long Position = (long)ThreadState.X0;
int Handle = (int)ThreadState.X1;

View file

@ -8,7 +8,7 @@ namespace Ryujinx.HLE.HOS.Kernel
{
partial class SvcHandler
{
private void SvcWaitSynchronization(AThreadState ThreadState)
private void SvcWaitSynchronization(CpuThreadState ThreadState)
{
long HandlesPtr = (long)ThreadState.X1;
int HandlesCount = (int)ThreadState.X2;
@ -65,7 +65,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X1 = (uint)HndIndex | High;
}
private void SvcCancelSynchronization(AThreadState ThreadState)
private void SvcCancelSynchronization(CpuThreadState ThreadState)
{
int ThreadHandle = (int)ThreadState.X0;
@ -87,7 +87,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = 0;
}
private void SvcArbitrateLock(AThreadState ThreadState)
private void SvcArbitrateLock(CpuThreadState ThreadState)
{
int OwnerHandle = (int)ThreadState.X0;
long MutexAddress = (long)ThreadState.X1;
@ -131,7 +131,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcArbitrateUnlock(AThreadState ThreadState)
private void SvcArbitrateUnlock(CpuThreadState ThreadState)
{
long MutexAddress = (long)ThreadState.X0;
@ -165,7 +165,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcWaitProcessWideKeyAtomic(AThreadState ThreadState)
private void SvcWaitProcessWideKeyAtomic(CpuThreadState ThreadState)
{
long MutexAddress = (long)ThreadState.X0;
long CondVarAddress = (long)ThreadState.X1;
@ -218,7 +218,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcSignalProcessWideKey(AThreadState ThreadState)
private void SvcSignalProcessWideKey(CpuThreadState ThreadState)
{
long Address = (long)ThreadState.X0;
int Count = (int)ThreadState.X1;
@ -232,7 +232,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = 0;
}
private void SvcWaitForAddress(AThreadState ThreadState)
private void SvcWaitForAddress(CpuThreadState ThreadState)
{
long Address = (long)ThreadState.X0;
ArbitrationType Type = (ArbitrationType)ThreadState.X1;
@ -292,7 +292,7 @@ namespace Ryujinx.HLE.HOS.Kernel
ThreadState.X0 = (ulong)Result;
}
private void SvcSignalToAddress(AThreadState ThreadState)
private void SvcSignalToAddress(CpuThreadState ThreadState)
{
long Address = (long)ThreadState.X0;
SignalType Type = (SignalType)ThreadState.X1;

View file

@ -33,9 +33,9 @@ namespace Ryujinx.HLE.HOS
public int ProcessId { get; private set; }
private ATranslator Translator;
private Translator Translator;
public AMemory Memory { get; private set; }
public MemoryManager Memory { get; private set; }
public KMemoryManager MemoryManager { get; private set; }
@ -65,7 +65,7 @@ namespace Ryujinx.HLE.HOS
this.MetaData = MetaData;
this.ProcessId = ProcessId;
Memory = new AMemory(Device.Memory.RamPointer);
Memory = new MemoryManager(Device.Memory.RamPointer);
Memory.InvalidAccess += CpuInvalidAccessHandler;
@ -221,7 +221,7 @@ namespace Ryujinx.HLE.HOS
throw new ObjectDisposedException(nameof(Process));
}
AThread CpuThread = new AThread(GetTranslator(), Memory, EntryPoint);
CpuThread CpuThread = new CpuThread(GetTranslator(), Memory, EntryPoint);
long Tpidr = GetFreeTls();
@ -283,14 +283,14 @@ namespace Ryujinx.HLE.HOS
Device.System.Scheduler.ContextSwitch();
}
private void BreakHandler(object sender, AInstExceptionEventArgs e)
private void BreakHandler(object sender, InstExceptionEventArgs e)
{
PrintStackTraceForCurrentThread();
throw new GuestBrokeExecutionException();
}
private void UndefinedHandler(object sender, AInstUndefinedEventArgs e)
private void UndefinedHandler(object sender, InstUndefinedEventArgs e)
{
PrintStackTraceForCurrentThread();
@ -307,7 +307,7 @@ namespace Ryujinx.HLE.HOS
Translator.EnableCpuTrace = false;
}
private void CpuTraceHandler(object sender, ACpuTraceEventArgs e)
private void CpuTraceHandler(object sender, CpuTraceEventArgs e)
{
Executable Exe = GetExecutable(e.Position);
@ -328,11 +328,11 @@ namespace Ryujinx.HLE.HOS
Logger.PrintDebug(LogClass.Cpu, ExeNameWithAddr + " " + SubName);
}
private ATranslator GetTranslator()
private Translator GetTranslator()
{
if (Translator == null)
{
Translator = new ATranslator();
Translator = new Translator();
Translator.CpuTrace += CpuTraceHandler;
}
@ -340,7 +340,7 @@ namespace Ryujinx.HLE.HOS
return Translator;
}
private void CpuInvalidAccessHandler(object sender, AInvalidAccessEventArgs e)
private void CpuInvalidAccessHandler(object sender, InvalidAccessEventArgs e)
{
PrintStackTraceForCurrentThread();
}
@ -358,7 +358,7 @@ namespace Ryujinx.HLE.HOS
}
}
public void PrintStackTrace(AThreadState ThreadState)
public void PrintStackTrace(CpuThreadState ThreadState)
{
StringBuilder Trace = new StringBuilder();
@ -457,7 +457,7 @@ namespace Ryujinx.HLE.HOS
private void ThreadFinished(object sender, EventArgs e)
{
if (sender is AThread Thread)
if (sender is CpuThread Thread)
{
if (Threads.TryRemove(Thread.ThreadState.Tpidr, out KThread KernelThread))
{

View file

@ -7,24 +7,24 @@ namespace Ryujinx.HLE.HOS
{
class ServiceCtx
{
public Switch Device { get; private set; }
public Process Process { get; private set; }
public AMemory Memory { get; private set; }
public KSession Session { get; private set; }
public IpcMessage Request { get; private set; }
public IpcMessage Response { get; private set; }
public BinaryReader RequestData { get; private set; }
public BinaryWriter ResponseData { get; private set; }
public Switch Device { get; private set; }
public Process Process { get; private set; }
public MemoryManager Memory { get; private set; }
public KSession Session { get; private set; }
public IpcMessage Request { get; private set; }
public IpcMessage Response { get; private set; }
public BinaryReader RequestData { get; private set; }
public BinaryWriter ResponseData { get; private set; }
public ServiceCtx(
Switch Device,
Process Process,
AMemory Memory,
KSession Session,
IpcMessage Request,
IpcMessage Response,
BinaryReader RequestData,
BinaryWriter ResponseData)
Switch Device,
Process Process,
MemoryManager Memory,
KSession Session,
IpcMessage Request,
IpcMessage Response,
BinaryReader RequestData,
BinaryWriter ResponseData)
{
this.Device = Device;
this.Process = Process;

View file

@ -41,7 +41,7 @@ namespace Ryujinx.HLE.HOS.Services.Acc
long Position = Context.Request.ReceiveBuff[0].Position;
AMemoryHelper.FillWithZeros(Context.Memory, Position, 0x80);
MemoryHelper.FillWithZeros(Context.Memory, Position, 0x80);
Context.Memory.WriteInt32(Position, 0);
Context.Memory.WriteInt32(Position + 4, 1);

View file

@ -105,7 +105,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioOut
{
long Tag = Context.RequestData.ReadInt64();
AudioOutData Data = AMemoryHelper.Read<AudioOutData>(
AudioOutData Data = MemoryHelper.Read<AudioOutData>(
Context.Memory,
Position);

View file

@ -26,7 +26,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
private KEvent UpdateEvent;
private AMemory Memory;
private MemoryManager Memory;
private IAalOutput AudioOut;
@ -42,7 +42,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
public IAudioRenderer(
Horizon System,
AMemory Memory,
MemoryManager Memory,
IAalOutput AudioOut,
AudioRendererParameter Params)
{
@ -143,7 +143,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
long OutputPosition = Context.Request.ReceiveBuff[0].Position;
long OutputSize = Context.Request.ReceiveBuff[0].Size;
AMemoryHelper.FillWithZeros(Context.Memory, OutputPosition, (int)OutputSize);
MemoryHelper.FillWithZeros(Context.Memory, OutputPosition, (int)OutputSize);
long InputPosition = Context.Request.SendBuff[0].Position;

View file

@ -61,7 +61,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
OutStatus.VoiceDropsCount = 0;
}
public int[] GetBufferData(AMemory Memory, int MaxSamples, out int SamplesCount)
public int[] GetBufferData(MemoryManager Memory, int MaxSamples, out int SamplesCount)
{
if (!Playing)
{
@ -118,7 +118,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
return Output;
}
private void UpdateBuffer(AMemory Memory)
private void UpdateBuffer(MemoryManager Memory)
{
//TODO: Implement conversion for formats other
//than interleaved stereo (2 channels).

View file

@ -96,7 +96,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud
private long OpenAudioOutImpl(ServiceCtx Context, long SendPosition, long SendSize, long ReceivePosition, long ReceiveSize)
{
string DeviceName = AMemoryHelper.ReadAsciiString(
string DeviceName = MemoryHelper.ReadAsciiString(
Context.Memory,
SendPosition,
SendSize);

View file

@ -60,7 +60,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
{
long NamePtr = Context.Request.SendBuff[0].Position;
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, NamePtr);
string Name = MemoryHelper.ReadAsciiString(Context.Memory, NamePtr);
int Fd = Fds.Add(Context.Process, new NvFd(Name));

View file

@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvGpuASAllocSpace Args = AMemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
NvGpuASAllocSpace Args = MemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
NvGpuASCtx ASCtx = GetASCtx(Context);
@ -88,7 +88,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
}
}
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return Result;
}
@ -98,7 +98,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvGpuASAllocSpace Args = AMemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
NvGpuASAllocSpace Args = MemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
NvGpuASCtx ASCtx = GetASCtx(Context);
@ -130,7 +130,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvGpuASUnmapBuffer Args = AMemoryHelper.Read<NvGpuASUnmapBuffer>(Context.Memory, InputPosition);
NvGpuASUnmapBuffer Args = MemoryHelper.Read<NvGpuASUnmapBuffer>(Context.Memory, InputPosition);
NvGpuASCtx ASCtx = GetASCtx(Context);
@ -159,7 +159,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvGpuASMapBufferEx Args = AMemoryHelper.Read<NvGpuASMapBufferEx>(Context.Memory, InputPosition);
NvGpuASMapBufferEx Args = MemoryHelper.Read<NvGpuASMapBufferEx>(Context.Memory, InputPosition);
NvGpuASCtx ASCtx = GetASCtx(Context);
@ -255,7 +255,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
}
}
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return Result;
}
@ -288,7 +288,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
for (int Index = 0; Index < Count; Index++, InputPosition += 0x14)
{
NvGpuASRemap Args = AMemoryHelper.Read<NvGpuASRemap>(Context.Memory, InputPosition);
NvGpuASRemap Args = MemoryHelper.Read<NvGpuASRemap>(Context.Memory, InputPosition);
NvGpuVmm Vmm = GetASCtx(Context).Vmm;

View file

@ -44,7 +44,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuGpu
Args.Size = 1;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
Logger.PrintStub(LogClass.ServiceNv, "Stubbed.");
@ -68,7 +68,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuGpu
Args.SubregionHeightAlignPixels = 0x40;
Args.SubregionCount = 0x10;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
Logger.PrintStub(LogClass.ServiceNv, "Stubbed.");
@ -90,7 +90,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuGpu
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvGpuGpuGetCharacteristics Args = AMemoryHelper.Read<NvGpuGpuGetCharacteristics>(Context.Memory, InputPosition);
NvGpuGpuGetCharacteristics Args = MemoryHelper.Read<NvGpuGpuGetCharacteristics>(Context.Memory, InputPosition);
Args.BufferSize = 0xa0;
@ -130,7 +130,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuGpu
Args.ChipName = 0x6230326d67;
Args.GrCompbitStoreBaseHw = 0x0;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
@ -140,14 +140,14 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuGpu
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvGpuGpuGetTpcMasks Args = AMemoryHelper.Read<NvGpuGpuGetTpcMasks>(Context.Memory, InputPosition);
NvGpuGpuGetTpcMasks Args = MemoryHelper.Read<NvGpuGpuGetTpcMasks>(Context.Memory, InputPosition);
if (Args.MaskBufferSize != 0)
{
Args.TpcMask = 3;
}
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
@ -161,7 +161,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuGpu
Args.Slot = 0x07;
Args.Mask = 0x01;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
Logger.PrintStub(LogClass.ServiceNv, "Stubbed.");

View file

@ -86,7 +86,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvHostChannelSubmitGpfifo Args = AMemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
NvHostChannelSubmitGpfifo Args = MemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;;
@ -100,7 +100,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
Args.SyncptId = 0;
Args.SyncptValue = 0;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
@ -160,7 +160,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvHostChannelSubmitGpfifo Args = AMemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
NvHostChannelSubmitGpfifo Args = MemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;;
@ -174,7 +174,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
Args.SyncptId = 0;
Args.SyncptValue = 0;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}

View file

@ -84,8 +84,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
string Domain = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0, 0x41);
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0x41, 0x41);
string Domain = MemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0, 0x41);
string Name = MemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0x41, 0x41);
if (Set.NxSettings.Settings.TryGetValue($"{Domain}!{Name}", out object NvSetting))
{
@ -154,7 +154,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvHostCtrlSyncptRead Args = AMemoryHelper.Read<NvHostCtrlSyncptRead>(Context.Memory, InputPosition);
NvHostCtrlSyncptRead Args = MemoryHelper.Read<NvHostCtrlSyncptRead>(Context.Memory, InputPosition);
if ((uint)Args.Id >= NvHostSyncpt.SyncptsCount)
{
@ -170,7 +170,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
Args.Value = GetUserCtx(Context).Syncpt.GetMin(Args.Id);
}
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
@ -180,7 +180,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvHostCtrlSyncptWait Args = AMemoryHelper.Read<NvHostCtrlSyncptWait>(Context.Memory, InputPosition);
NvHostCtrlSyncptWait Args = MemoryHelper.Read<NvHostCtrlSyncptWait>(Context.Memory, InputPosition);
NvHostSyncpt Syncpt = GetUserCtx(Context).Syncpt;
@ -248,7 +248,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvHostCtrlSyncptWaitEx Args = AMemoryHelper.Read<NvHostCtrlSyncptWaitEx>(Context.Memory, InputPosition);
NvHostCtrlSyncptWaitEx Args = MemoryHelper.Read<NvHostCtrlSyncptWaitEx>(Context.Memory, InputPosition);
if ((uint)Args.Id >= NvHostSyncpt.SyncptsCount)
{
@ -257,7 +257,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl
void WriteArgs()
{
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
}
NvHostSyncpt Syncpt = GetUserCtx(Context).Syncpt;

View file

@ -39,7 +39,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvMapCreate Args = AMemoryHelper.Read<NvMapCreate>(Context.Memory, InputPosition);
NvMapCreate Args = MemoryHelper.Read<NvMapCreate>(Context.Memory, InputPosition);
if (Args.Size == 0)
{
@ -54,7 +54,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
Logger.PrintInfo(LogClass.ServiceNv, $"Created map {Args.Handle} with size 0x{Size:x8}!");
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
@ -64,7 +64,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvMapFromId Args = AMemoryHelper.Read<NvMapFromId>(Context.Memory, InputPosition);
NvMapFromId Args = MemoryHelper.Read<NvMapFromId>(Context.Memory, InputPosition);
NvMapHandle Map = GetNvMap(Context, Args.Id);
@ -79,7 +79,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
Args.Handle = Args.Id;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
@ -89,7 +89,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvMapAlloc Args = AMemoryHelper.Read<NvMapAlloc>(Context.Memory, InputPosition);
NvMapAlloc Args = MemoryHelper.Read<NvMapAlloc>(Context.Memory, InputPosition);
NvMapHandle Map = GetNvMap(Context, Args.Handle);
@ -143,7 +143,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
}
}
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return Result;
}
@ -153,7 +153,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvMapFree Args = AMemoryHelper.Read<NvMapFree>(Context.Memory, InputPosition);
NvMapFree Args = MemoryHelper.Read<NvMapFree>(Context.Memory, InputPosition);
NvMapHandle Map = GetNvMap(Context, Args.Handle);
@ -181,7 +181,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
Args.Size = Map.Size;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
@ -191,7 +191,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvMapParam Args = AMemoryHelper.Read<NvMapParam>(Context.Memory, InputPosition);
NvMapParam Args = MemoryHelper.Read<NvMapParam>(Context.Memory, InputPosition);
NvMapHandle Map = GetNvMap(Context, Args.Handle);
@ -215,7 +215,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
default: return NvResult.InvalidInput;
}
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
@ -225,7 +225,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvMapGetId Args = AMemoryHelper.Read<NvMapGetId>(Context.Memory, InputPosition);
NvMapGetId Args = MemoryHelper.Read<NvMapGetId>(Context.Memory, InputPosition);
NvMapHandle Map = GetNvMap(Context, Args.Handle);
@ -238,7 +238,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
Args.Id = Args.Handle;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}

View file

@ -77,7 +77,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi
{
long RecBuffPtr = Context.Request.ReceiveBuff[0].Position;
AMemoryHelper.FillWithZeros(Context.Memory, RecBuffPtr, 0x60);
MemoryHelper.FillWithZeros(Context.Memory, RecBuffPtr, 0x60);
//Add only the default display to buffer
Context.Memory.WriteBytes(RecBuffPtr, Encoding.ASCII.GetBytes("Default"));