Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
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314 changed files with 19456 additions and 19456 deletions
14
ChocolArm64/Decoders/IntType.cs
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14
ChocolArm64/Decoders/IntType.cs
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namespace ChocolArm64.Decoders
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{
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enum IntType
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{
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UInt8 = 0,
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UInt16 = 1,
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UInt32 = 2,
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UInt64 = 3,
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Int8 = 4,
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Int16 = 5,
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Int32 = 6,
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Int64 = 7
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}
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}
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