Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
This commit is contained in:
parent
5a87e58183
commit
9cb57fb4bb
314 changed files with 19456 additions and 19456 deletions
239
ChocolArm64/Decoders/Decoder.cs
Normal file
239
ChocolArm64/Decoders/Decoder.cs
Normal file
|
@ -0,0 +1,239 @@
|
|||
using ChocolArm64.Instructions;
|
||||
using ChocolArm64.Memory;
|
||||
using ChocolArm64.State;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection.Emit;
|
||||
|
||||
namespace ChocolArm64.Decoders
|
||||
{
|
||||
static class Decoder
|
||||
{
|
||||
private delegate object OpActivator(Inst inst, long position, int opCode);
|
||||
|
||||
private static ConcurrentDictionary<Type, OpActivator> _opActivators;
|
||||
|
||||
static Decoder()
|
||||
{
|
||||
_opActivators = new ConcurrentDictionary<Type, OpActivator>();
|
||||
}
|
||||
|
||||
public static Block DecodeBasicBlock(CpuThreadState state, MemoryManager memory, long start)
|
||||
{
|
||||
Block block = new Block(start);
|
||||
|
||||
FillBlock(state, memory, block);
|
||||
|
||||
return block;
|
||||
}
|
||||
|
||||
public static (Block[] Graph, Block Root) DecodeSubroutine(
|
||||
TranslatorCache cache,
|
||||
CpuThreadState state,
|
||||
MemoryManager memory,
|
||||
long start)
|
||||
{
|
||||
Dictionary<long, Block> visited = new Dictionary<long, Block>();
|
||||
Dictionary<long, Block> visitedEnd = new Dictionary<long, Block>();
|
||||
|
||||
Queue<Block> blocks = new Queue<Block>();
|
||||
|
||||
Block Enqueue(long position)
|
||||
{
|
||||
if (!visited.TryGetValue(position, out Block output))
|
||||
{
|
||||
output = new Block(position);
|
||||
|
||||
blocks.Enqueue(output);
|
||||
|
||||
visited.Add(position, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
Block root = Enqueue(start);
|
||||
|
||||
while (blocks.Count > 0)
|
||||
{
|
||||
Block current = blocks.Dequeue();
|
||||
|
||||
FillBlock(state, memory, current);
|
||||
|
||||
//Set child blocks. "Branch" is the block the branch instruction
|
||||
//points to (when taken), "Next" is the block at the next address,
|
||||
//executed when the branch is not taken. For Unconditional Branches
|
||||
//(except BL/BLR that are sub calls) or end of executable, Next is null.
|
||||
if (current.OpCodes.Count > 0)
|
||||
{
|
||||
bool hasCachedSub = false;
|
||||
|
||||
OpCode64 lastOp = current.GetLastOp();
|
||||
|
||||
if (lastOp is OpCodeBImm64 op)
|
||||
{
|
||||
if (op.Emitter == InstEmit.Bl)
|
||||
{
|
||||
hasCachedSub = cache.HasSubroutine(op.Imm);
|
||||
}
|
||||
else
|
||||
{
|
||||
current.Branch = Enqueue(op.Imm);
|
||||
}
|
||||
}
|
||||
|
||||
if (!((lastOp is OpCodeBImmAl64) ||
|
||||
(lastOp is OpCodeBReg64)) || hasCachedSub)
|
||||
{
|
||||
current.Next = Enqueue(current.EndPosition);
|
||||
}
|
||||
}
|
||||
|
||||
//If we have on the graph two blocks with the same end position,
|
||||
//then we need to split the bigger block and have two small blocks,
|
||||
//the end position of the bigger "Current" block should then be == to
|
||||
//the position of the "Smaller" block.
|
||||
while (visitedEnd.TryGetValue(current.EndPosition, out Block smaller))
|
||||
{
|
||||
if (current.Position > smaller.Position)
|
||||
{
|
||||
Block temp = smaller;
|
||||
|
||||
smaller = current;
|
||||
current = temp;
|
||||
}
|
||||
|
||||
current.EndPosition = smaller.Position;
|
||||
current.Next = smaller;
|
||||
current.Branch = null;
|
||||
|
||||
current.OpCodes.RemoveRange(
|
||||
current.OpCodes.Count - smaller.OpCodes.Count,
|
||||
smaller.OpCodes.Count);
|
||||
|
||||
visitedEnd[smaller.EndPosition] = smaller;
|
||||
}
|
||||
|
||||
visitedEnd.Add(current.EndPosition, current);
|
||||
}
|
||||
|
||||
//Make and sort Graph blocks array by position.
|
||||
Block[] graph = new Block[visited.Count];
|
||||
|
||||
while (visited.Count > 0)
|
||||
{
|
||||
ulong firstPos = ulong.MaxValue;
|
||||
|
||||
foreach (Block block in visited.Values)
|
||||
{
|
||||
if (firstPos > (ulong)block.Position)
|
||||
firstPos = (ulong)block.Position;
|
||||
}
|
||||
|
||||
Block current = visited[(long)firstPos];
|
||||
|
||||
do
|
||||
{
|
||||
graph[graph.Length - visited.Count] = current;
|
||||
|
||||
visited.Remove(current.Position);
|
||||
|
||||
current = current.Next;
|
||||
}
|
||||
while (current != null);
|
||||
}
|
||||
|
||||
return (graph, root);
|
||||
}
|
||||
|
||||
private static void FillBlock(CpuThreadState state, MemoryManager memory, Block block)
|
||||
{
|
||||
long position = block.Position;
|
||||
|
||||
OpCode64 opCode;
|
||||
|
||||
do
|
||||
{
|
||||
//TODO: This needs to be changed to support both AArch32 and AArch64,
|
||||
//once JIT support is introduced on AArch32 aswell.
|
||||
opCode = DecodeOpCode(state, memory, position);
|
||||
|
||||
block.OpCodes.Add(opCode);
|
||||
|
||||
position += 4;
|
||||
}
|
||||
while (!(IsBranch(opCode) || IsException(opCode)));
|
||||
|
||||
block.EndPosition = position;
|
||||
}
|
||||
|
||||
private static bool IsBranch(OpCode64 opCode)
|
||||
{
|
||||
return opCode is OpCodeBImm64 ||
|
||||
opCode is OpCodeBReg64;
|
||||
}
|
||||
|
||||
private static bool IsException(OpCode64 opCode)
|
||||
{
|
||||
return opCode.Emitter == InstEmit.Brk ||
|
||||
opCode.Emitter == InstEmit.Svc ||
|
||||
opCode.Emitter == InstEmit.Und;
|
||||
}
|
||||
|
||||
public static OpCode64 DecodeOpCode(CpuThreadState state, MemoryManager memory, long position)
|
||||
{
|
||||
int opCode = memory.ReadInt32(position);
|
||||
|
||||
Inst inst;
|
||||
|
||||
if (state.ExecutionMode == ExecutionMode.AArch64)
|
||||
{
|
||||
inst = OpCodeTable.GetInstA64(opCode);
|
||||
}
|
||||
else
|
||||
{
|
||||
//TODO: Thumb support.
|
||||
inst = OpCodeTable.GetInstA32(opCode);
|
||||
}
|
||||
|
||||
OpCode64 decodedOpCode = new OpCode64(Inst.Undefined, position, opCode);
|
||||
|
||||
if (inst.Type != null)
|
||||
{
|
||||
decodedOpCode = MakeOpCode(inst.Type, inst, position, opCode);
|
||||
}
|
||||
|
||||
return decodedOpCode;
|
||||
}
|
||||
|
||||
private static OpCode64 MakeOpCode(Type type, Inst inst, long position, int opCode)
|
||||
{
|
||||
if (type == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(type));
|
||||
}
|
||||
|
||||
OpActivator createInstance = _opActivators.GetOrAdd(type, CacheOpActivator);
|
||||
|
||||
return (OpCode64)createInstance(inst, position, opCode);
|
||||
}
|
||||
|
||||
private static OpActivator CacheOpActivator(Type type)
|
||||
{
|
||||
Type[] argTypes = new Type[] { typeof(Inst), typeof(long), typeof(int) };
|
||||
|
||||
DynamicMethod mthd = new DynamicMethod($"Make{type.Name}", type, argTypes);
|
||||
|
||||
ILGenerator generator = mthd.GetILGenerator();
|
||||
|
||||
generator.Emit(OpCodes.Ldarg_0);
|
||||
generator.Emit(OpCodes.Ldarg_1);
|
||||
generator.Emit(OpCodes.Ldarg_2);
|
||||
generator.Emit(OpCodes.Newobj, type.GetConstructor(argTypes));
|
||||
generator.Emit(OpCodes.Ret);
|
||||
|
||||
return (OpActivator)mthd.CreateDelegate(typeof(OpActivator));
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue