Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
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314 changed files with 19456 additions and 19456 deletions
35
ChocolArm64/Decoders/Block.cs
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35
ChocolArm64/Decoders/Block.cs
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using System.Collections.Generic;
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namespace ChocolArm64.Decoders
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{
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class Block
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{
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public long Position { get; set; }
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public long EndPosition { get; set; }
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public Block Next { get; set; }
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public Block Branch { get; set; }
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public List<OpCode64> OpCodes { get; private set; }
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public Block()
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{
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OpCodes = new List<OpCode64>();
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}
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public Block(long position) : this()
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{
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Position = position;
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}
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public OpCode64 GetLastOp()
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{
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if (OpCodes.Count > 0)
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{
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return OpCodes[OpCodes.Count - 1];
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}
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return null;
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}
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}
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}
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